Commit f2296bce by BellCodeEditor

auto save

parent 78af66f9
Showing with 34 additions and 7 deletions
import random
class Hero(object): class Hero(object):
def __init__(self, name): def __init__(self, name):
self.name = name self.name = name
self.level = 1 self.level = 1
...@@ -7,7 +15,11 @@ class Hero(object): ...@@ -7,7 +15,11 @@ class Hero(object):
self.max_hp = self.hp self.max_hp = self.hp
def cure(self): # 治疗 def cure(self): # 治疗
??? self.hp+=60
if self.hp>self.max_hp:
self.hp=self.max_hp
else:
pass
print(self.name+"使用了治疗,血量增加:", 60,",目前的血量为:",self.hp) print(self.name+"使用了治疗,血量增加:", 60,",目前的血量为:",self.hp)
def combat(self, enemy): # 普通攻击 def combat(self, enemy): # 普通攻击
...@@ -33,10 +45,25 @@ class Player(Hero): ...@@ -33,10 +45,25 @@ class Player(Hero):
self.hero_type = hero_type self.hero_type = hero_type
print("角色"+self.name+"创建成功,英雄类型为:", self.hero_type) print("角色"+self.name+"创建成功,英雄类型为:", self.hero_type)
print("当前等级、血量、攻击力分别为:",self.level,self.hp,self.attack) print("当前等级、血量、攻击力分别为:",self.level,self.hp,self.attack)
print("-"*50)
houyi = Player("射手", "后羿") houyi = Player("射手", "后羿")
yase = Hero("垭瑟") yase = Hero("垭瑟")
houyi.combat(yase) print(" 战斗开始")
yase.combat(houyi)
houyi.cure() while True:
yase.cure() a=input("是放英雄计能(1攻击/2治疗)")
\ No newline at end of file if a=="q":
print("游戏结束")
elif a=="1":
houyi.combat(yase)
elif a=="2":
houyi.cure()
else:
print("请重新输入1或者2")
continue
num=random.randint(1,3)
if num==1:
yase.combat(houyi)
else:
yase.cure()
print("-"*50)
\ No newline at end of file
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