Commit d8ec9bfe by BellCodeEditor

save project

parent 135adba6
Showing with 34 additions and 5 deletions
import random
class Hero(object): class Hero(object):
def __init__(self, name): def __init__(self, name):
self.name = name self.name = name
...@@ -36,9 +37,37 @@ class Player(Hero): ...@@ -36,9 +37,37 @@ class Player(Hero):
print("角色"+self.name+"创建成功,英雄类型为:", self.hero_type) print("角色"+self.name+"创建成功,英雄类型为:", self.hero_type)
print("当前等级、血量、攻击力分别为:",self.level,self.hp,self.attack) print("当前等级、血量、攻击力分别为:",self.level,self.hp,self.attack)
def cure(self): # 治疗
clood=random.randint(30,50)
self.hp=self.hp+blood
self.hp=self.hp+60
if self.hp=self max_hp:
self.hp>self.max_hp
print(self.name+"使用了治疗,血量增加:", blood,",目前的血量为:",self.hp)
houyi = Player("射手", "后羿") houyi = Player("射手", "后羿")
yase = Hero("垭瑟") yase = Hero("垭瑟")
# houyi.combat(yase) #houyi.combat(yase)
# yase.combat(houyi) #yase.combat(houyi)
# houyi.cure() #houyi.cure()
# yase.cure() #yase.cure()
\ No newline at end of file print(30*'_')
print(' 战斗开始')
while True:
print(30*'_')
choice=input('请选择技能(1攻击/2治疗)')
if choice=='q':
print('游戏结束')
break
elif choice=='1':
houyi.combat(yase)
elif choice=='2':
houyi.cure()
else:
print('请重新输入1或2')
continue
if status=='1':
houyi.combat(yase)
else:
yase.combat(houyi)
\ No newline at end of file
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