Commit ce09a723 by BellCodeEditor

save project

parent f0f88739
Showing with 6 additions and 6 deletions
...@@ -3,8 +3,8 @@ class Hero(object): ...@@ -3,8 +3,8 @@ class Hero(object):
def __init__(self, name): def __init__(self, name):
self.name = name self.name = name
self.level = 1 self.level = 1
self.hp = 531 self.hp = 23567
self.attack = 96 self.attack = 0
self.max_hp = self.hp self.max_hp = self.hp
def cure(self): # 治疗 def cure(self): # 治疗
...@@ -31,8 +31,8 @@ class Hero(object): ...@@ -31,8 +31,8 @@ class Hero(object):
class Player(Hero): class Player(Hero):
def __init__(self,hero_type,name): def __init__(self,hero_type,name):
super().__init__(name) super().__init__(name)
self.hp = 978 self.hp = 345
self.attack = 62 self.attack = 304
self.max_hp = self.hp self.max_hp = self.hp
self.hero_type = hero_type self.hero_type = hero_type
print("角色"+self.name+"创建成功,英雄类型为:", self.hero_type) print("角色"+self.name+"创建成功,英雄类型为:", self.hero_type)
...@@ -50,10 +50,10 @@ houyi = Player("射手", "后羿") ...@@ -50,10 +50,10 @@ houyi = Player("射手", "后羿")
yase = Hero("蔡徐坤") yase = Hero("蔡徐坤")
while True: while True:
print('-'*30) print('-'*30)
a=input("请选择技能:1攻击/2治疗") a=input("请选择技能:1攻击/2治疗/3大招")
if int(a)==1: if int(a)==1:
houyi.combat(yase) houyi.combat(yase)
elif int(a)==2: elif int(a)=='2:
houyi.cure() houyi.cure()
elif a=="q": elif a=="q":
print('游戏结束') print('游戏结束')
......
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