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Commit
8cad111b
authored
Oct 16, 2021
by
BellCodeEditor
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diy1.py
diy1.py
0 → 100644
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8cad111b
class
Hero
(
object
):
def
__init__
(
self
,
name
):
self
.
name
=
name
self
.
level
=
1
self
.
hp
=
20000
self
.
attack
=
777
self
.
max_hp
=
self
.
hp
def
cure
(
self
):
# 治疗
self
.
hp
=
self
.
hp
+
170
if
self
.
hp
>
self
.
max_hp
:
self
.
hp
=
self
.
max_hp
print
(
self
.
name
+
"使用了治疗,血量增加:"
,
170
,
",目前的血量为:"
,
self
.
hp
)
def
dbz
(
self
):
self
.
attack
=
100000000000000000
self
.
hp
=
self
.
hp
-
self
.
hp
*
0.8
print
(
self
.
name
+
"炸掉了,hp=20
%
,attack大增"
)
def
combat
(
self
,
enemy
):
# 普通攻击
info1
=
self
.
name
+
"对"
+
enemy
.
name
+
"发起进攻,"
info2
=
"造成"
+
str
(
self
.
attack
)
+
"点伤害,"
enemy
.
hp
-=
self
.
attack
if
enemy
.
hp
>
0
:
info3
=
enemy
.
name
+
"还剩下"
+
str
(
enemy
.
hp
)
+
"血量"
info
=
info1
+
info2
+
info3
print
(
info
)
else
:
info3
=
enemy
.
name
+
"阵亡,游戏结束"
info
=
info1
+
info2
+
info3
print
(
info
)
exit
()
class
Player
(
Hero
):
def
__init__
(
self
,
hero_type
,
name
):
super
()
.
__init__
(
name
)
self
.
hp
=
10086
self
.
attack
=
998
self
.
max_hp
=
self
.
hp
self
.
hero_type
=
hero_type
print
(
"角色"
+
self
.
name
+
"创建成功,英雄类型为:"
,
self
.
hero_type
)
print
(
"当前等级、血量、攻击力分别为:"
,
self
.
level
,
self
.
hp
,
self
.
attack
)
houyi
=
Player
(
"射手"
,
"后羿"
)
yase
=
Hero
(
"垭瑟"
)
print
(
"-"
*
40
)
print
(
'战斗开始'
)
print
(
"-"
*
40
)
while
True
:
zx
=
int
(
input
(
"释放技能(1攻击2治疗3大爆炸)"
))
if
zx
==
1
:
houyi
.
combat
(
yase
)
if
zx
==
2
:
houyi
.
cure
()
if
zx
==
3
:
houyi
.
dbz
()
\ No newline at end of file
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