Commit 49510808 by BellCodeEditor

save project

parent 00837857
Showing with 5 additions and 4 deletions
import random
class Hero(object):
class Hero(object):
def __init__(self, name):
self.name = name
self.level = 1
......@@ -9,10 +9,11 @@ import random
self.max_hp = self.hp
def cure(self): # 治疗
self.hp=self.hp+60
i = random.randint(30,50)
self.hp=self.hp+i
if self.hp>250:
self.hp=250
print(self.name+"使用了治疗,血量增加:", 60,",目前的血量为:",self.hp)
print(self.name+"使用了治疗,血量增加:",i ,",目前的血量为:",self.hp)
def combat(self, enemy): # 普通攻击
info1 = self.name+"对"+enemy.name+"发起进攻,"
......@@ -45,7 +46,7 @@ print(" 战斗开始")
while True:
print('-'*30)
choise = input("请选择(1attack/2cure)")
if choice == "q":
if choise == "q":
print("游戏结束")
break
elif choise == "1":
......
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