Commit 49510808 by BellCodeEditor

save project

parent 00837857
Showing with 11 additions and 10 deletions
import random import random
class Hero(object): class Hero(object):
def __init__(self, name): def __init__(self, name):
self.name = name self.name = name
self.level = 1 self.level = 1
...@@ -9,10 +9,11 @@ import random ...@@ -9,10 +9,11 @@ import random
self.max_hp = self.hp self.max_hp = self.hp
def cure(self): # 治疗 def cure(self): # 治疗
self.hp=self.hp+60 i = random.randint(30,50)
self.hp=self.hp+i
if self.hp>250: if self.hp>250:
self.hp=250 self.hp=250
print(self.name+"使用了治疗,血量增加:", 60,",目前的血量为:",self.hp) print(self.name+"使用了治疗,血量增加:",i ,",目前的血量为:",self.hp)
def combat(self, enemy): # 普通攻击 def combat(self, enemy): # 普通攻击
info1 = self.name+"对"+enemy.name+"发起进攻," info1 = self.name+"对"+enemy.name+"发起进攻,"
...@@ -45,16 +46,16 @@ print(" 战斗开始") ...@@ -45,16 +46,16 @@ print(" 战斗开始")
while True: while True:
print('-'*30) print('-'*30)
choise = input("请选择(1attack/2cure)") choise = input("请选择(1attack/2cure)")
if choice == "q": if choise == "q":
print("游戏结束") print("游戏结束")
break break
elif choise == "1": elif choise == "1":
houyi.combat(yase) houyi.combat(yase)
elif choise == "2": elif choise == "2":
houyi.cure() houyi.cure()
else: else:
print("请重新输入") print("请重新输入")
continue continue
status = random.randint(1,3) status = random.randint(1,3)
if status == 1: if status == 1:
......
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