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Commit
41e76efb
authored
Oct 16, 2021
by
BellCodeEditor
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parent
b2282095
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1 changed file
with
14 additions
and
23 deletions
diy1.py
diy1.py
View file @
41e76efb
...
@@ -7,18 +7,11 @@ class Hero(object):
...
@@ -7,18 +7,11 @@ class Hero(object):
self
.
max_hp
=
self
.
hp
self
.
max_hp
=
self
.
hp
def
cure
(
self
):
# 治疗
def
cure
(
self
):
# 治疗
self
.
hp
=
self
.
hp
+
170
self
.
hp
=
self
.
hp
-
170
if
self
.
hp
>
self
.
max_hp
:
if
self
.
hp
>
self
.
max_hp
:
self
.
hp
=
self
.
max_hp
self
.
hp
=
self
.
max_hp
print
(
self
.
name
+
"使用了治疗,血量增加:"
,
170
,
",目前的血量为:"
,
self
.
hp
)
print
(
self
.
name
+
"使用了治疗,血量增加:"
,
-
170
,
",目前的血量为:"
,
self
.
hp
)
def
dbz
(
self
):
self
.
attack
=
100000000000000000
self
.
hp
=
self
.
hp
-
self
.
hp
*
0.8
print
(
self
.
name
+
"炸掉了,hp=20
%
,attack大增"
)
def
combat
(
self
,
enemy
):
# 普通攻击
def
combat
(
self
,
enemy
):
# 普通攻击
info1
=
self
.
name
+
"对"
+
enemy
.
name
+
"发起进攻,"
info1
=
self
.
name
+
"对"
+
enemy
.
name
+
"发起进攻,"
info2
=
"造成"
+
str
(
self
.
attack
)
+
"点伤害,"
info2
=
"造成"
+
str
(
self
.
attack
)
+
"点伤害,"
...
@@ -45,15 +38,13 @@ class Player(Hero):
...
@@ -45,15 +38,13 @@ class Player(Hero):
houyi
=
Player
(
"射手"
,
"后羿"
)
houyi
=
Player
(
"射手"
,
"后羿"
)
yase
=
Hero
(
"垭瑟"
)
yase
=
Hero
(
"垭瑟"
)
houyi
.
combat
(
yase
)
print
(
"-"
*
40
)
yase
.
combat
(
houyi
)
print
(
'战斗开始'
)
houyi
.
cure
()
print
(
"-"
*
40
)
yase
.
cure
()
while
True
:
houyi
.
combat
(
yase
)
zx
=
int
(
input
(
"释放技能(1攻击2治疗3大爆炸)"
))
yase
.
combat
(
houyi
)
if
zx
==
1
:
houyi
.
cure
()
houyi
.
combat
(
yase
)
yase
.
cure
()
if
zx
==
2
:
houyi
.
cure
()
houyi
.
cure
()
yase
.
cure
()
if
zx
==
3
:
\ No newline at end of file
houyi
.
dbz
()
\ No newline at end of file
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