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Commit
3c00fbea
authored
Jun 04, 2022
by
BellCodeEditor
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parent
89e2a8a2
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1 changed file
with
21 additions
and
39 deletions
diy1.py
diy1.py
View file @
3c00fbea
import
random
class
Hero
(
object
):
class
Hero
(
object
):
def
__init__
(
self
,
name
):
def
__init__
(
self
,
name
):
self
.
name
=
name
self
.
name
=
name
...
@@ -8,24 +7,24 @@ class Hero(object):
...
@@ -8,24 +7,24 @@ class Hero(object):
self
.
max_hp
=
self
.
hp
self
.
max_hp
=
self
.
hp
def
cure
(
self
):
# 治疗
def
cure
(
self
):
# 治疗
self
.
hp
+=
60
self
.
hp
+=
60
if
self
.
hp
>
self
.
max_hp
:
if
self
.
hp
>
self
.
max_hp
:
self
.
hp
=
self
.
max_hp
self
.
hp
=
self
.
max_hp
print
(
self
.
name
+
"使用了治疗,血量增加:"
,
60
,
",目前的血量为:"
,
self
.
hp
)
print
(
self
.
name
+
"使用了治疗,血量增加:"
,
60
,
",目前的血量为:"
,
self
.
hp
)
def
combat
(
self
,
enemy
):
# 普通攻击
def
combat
(
self
,
enemy
):
# 普通攻击
info1
=
self
.
name
+
"对"
+
enemy
.
name
+
"发起进攻,"
info1
=
self
.
name
+
"对"
+
enemy
.
name
+
"发起进攻,"
info2
=
"造成"
+
str
(
self
.
attack
)
+
"点伤害,"
info2
=
"造成"
+
str
(
self
.
attack
)
+
"点伤害,"
enemy
.
hp
-=
self
.
attack
enemy
.
hp
-=
self
.
attack
if
enemy
.
hp
>
0
:
if
enemy
.
hp
>
0
:
info3
=
enemy
.
name
+
"还剩下"
+
str
(
enemy
.
hp
)
+
"血量"
info3
=
enemy
.
name
+
"还剩下"
+
str
(
enemy
.
hp
)
+
"血量"
info
=
info1
+
info2
+
info3
info
=
info1
+
info2
+
info3
print
(
info
)
print
(
info
)
else
:
else
:
info3
=
enemy
.
name
+
"阵亡,游戏结束"
info3
=
enemy
.
name
+
"阵亡,游戏结束"
info
=
info1
+
info2
+
info3
info
=
info1
+
info2
+
info3
print
(
info
)
print
(
info
)
exit
()
exit
()
class
Player
(
Hero
):
class
Player
(
Hero
):
def
__init__
(
self
,
hero_type
,
name
):
def
__init__
(
self
,
hero_type
,
name
):
...
@@ -39,24 +38,7 @@ class Player(Hero):
...
@@ -39,24 +38,7 @@ class Player(Hero):
houyi
=
Player
(
"射手"
,
"后羿"
)
houyi
=
Player
(
"射手"
,
"后羿"
)
yase
=
Hero
(
"垭瑟"
)
yase
=
Hero
(
"垭瑟"
)
print
(
"-"
*
30
)
houyi
.
combat
(
yase
)
print
(
" 战斗开始"
)
yase
.
combat
(
houyi
)
houyi
.
cure
()
while
True
:
yase
.
cure
()
print
(
"-"
*
30
)
\ No newline at end of file
p_skill
=
int
(
input
(
"请选择技能(1攻击/2治疗):"
))
if
p_skill
==
1
:
houyi
.
combat
(
yase
)
c_skill
=
random
.
randint
(
0
,
1
)
elif
p_skill
==
2
:
houyi
.
cure
()
c_skill
=
random
.
randint
(
0
,
1
)
else
:
print
(
"必须输入1或2"
)
print
(
"-"
*
30
)
if
c_skill
==
0
:
yase
.
combat
(
houyi
)
elif
yase
.
hp
<
yase
.
max_hp
:
yase
.
cure
()
\ No newline at end of file
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