Commit 34f4345c by BellCodeEditor

save project

parent 706f63ca
Showing with 8 additions and 0 deletions
...@@ -37,6 +37,14 @@ class Player(Hero): ...@@ -37,6 +37,14 @@ class Player(Hero):
print("角色"+self.name+"创建成功,英雄类型为:", self.hero_type) print("角色"+self.name+"创建成功,英雄类型为:", self.hero_type)
print("当前等级、血量、攻击力分别为:",self.level,self.hp,self.attack) print("当前等级、血量、攻击力分别为:",self.level,self.hp,self.attack)
def cure(self): # 治疗
a = random.randint(30,50)
self.hp=self.hp + a
if self.hp > self.max_hp:
self.hp = self.max_hp
print(self.name + "使用了治疗,血量增加:", a,",目前的血量为:",self.hp)
houyi = Player("射手", "3") houyi = Player("射手", "3")
yase = Hero("垭瑟") yase = Hero("垭瑟")
# houyi.combat(yase) # houyi.combat(yase)
......
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