Commit 21a92768 by BellCodeEditor

save project

parent 2592f4bd
Showing with 9 additions and 8 deletions
...@@ -19,16 +19,17 @@ class Hero(object): ...@@ -19,16 +19,17 @@ class Hero(object):
info2 = "造成"+str(self.attack)+"点伤害," info2 = "造成"+str(self.attack)+"点伤害,"
enemy.hp -= self.attack enemy.hp -= self.attack
if enemy.hp > 0: if enemy.hp > 0:
info3 = enemy.name+"还剩下"+str(enemy.hp)+"血量" info3 = enemy.name+"还剩下"+str(enemy.hp)+"血量"
info = info1+info2+info3 info = info1+info2+info3
print(info) print(info)
else:
info3 = enemy.name+"阵亡,游戏结束" class playerHero)
info = info1+info2+info3
print(info)
exit()
class Player(Hero):
def __init__(self,hero_type,name): def __init__(self,hero_type,name):
super().__init__(name) super().__init__(name)
self.hp = 200 self.hp = 200
...@@ -38,7 +39,7 @@ class Player(Hero): ...@@ -38,7 +39,7 @@ class Player(Hero):
print("角色"+self.name+"创建成功,英雄类型为:", self.hero_type) print("角色"+self.name+"创建成功,英雄类型为:", self.hero_type)
print("当前等级、血量、攻击力分别为:",self.level,self.hp,self.attack) print("当前等级、血量、攻击力分别为:",self.level,self.hp,self.attack)
houyi = Player("射手", "后羿") houyi = Player("**", "傅斯童")
yase = Hero("垭瑟") yase = Hero("垭瑟")
houyi.combat(yase) houyi.combat(yase)
yase.combat(houyi) yase.combat(houyi)
......
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