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Commit
1b29a42d
authored
Nov 21, 2020
by
BellCodeEditor
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parent
9d51fa1d
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1 changed file
with
30 additions
and
7 deletions
diy1.py
diy1.py
View file @
1b29a42d
import
random
class
Hero
(
object
):
def
__init__
(
self
,
name
):
self
.
name
=
name
...
...
@@ -7,8 +8,8 @@ class Hero(object):
self
.
max_hp
=
self
.
hp
def
cure
(
self
):
# 治疗
???
print
(
self
.
name
+
"使用了治疗,血量增加:"
,
60
,
",目前的血量为:"
,
self
.
hp
)
self
.
hp
=
self
.
hp
+
60
print
(
self
.
name
+
"使用了治疗,血量增加:"
,
60
,
",目
elf
前的血量为:"
,
self
.
hp
)
def
combat
(
self
,
enemy
):
# 普通攻击
info1
=
self
.
name
+
"对"
+
enemy
.
name
+
"发起进攻,"
...
...
@@ -36,7 +37,30 @@ class Player(Hero):
houyi
=
Player
(
"射手"
,
"后羿"
)
yase
=
Hero
(
"垭瑟"
)
houyi
.
combat
(
yase
)
yase
.
combat
(
houyi
)
houyi
.
cure
()
yase
.
cure
()
\ No newline at end of file
#houyi.combat(yase)
#yase.combat(houyi)
#houyi.cure()
#yase.cure()
print
(
"-"
*
30
)
print
(
" 战斗开始"
)
while
True
:
print
(
"-"
*
30
)
choice
=
input
(
"请选择英雄释放的技能(治疗1/攻击2):"
)
if
choice
==
"q"
:
print
(
"游戏结束"
)
break
elif
choice
==
"1"
:
houyi
.
cure
()
elif
choice
==
"2"
:
houyi
.
combat
(
yase
)
else
:
print
(
"请重新输入1或2"
)
continue
status
=
random
.
randint
(
1
,
3
)
if
status
==
"1"
:
yase
.
cure
()
else
:
yase
.
combat
(
houyi
)
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