Commit 1b29a42d by BellCodeEditor

save project

parent 9d51fa1d
Showing with 30 additions and 7 deletions
import random
class Hero(object):
def __init__(self, name):
self.name = name
......@@ -7,8 +8,8 @@ class Hero(object):
self.max_hp = self.hp
def cure(self): # 治疗
???
print(self.name+"使用了治疗,血量增加:", 60,",目前的血量为:",self.hp)
self.hp=self.hp+60
print(self.name+"使用了治疗,血量增加:", 60,",目elf前的血量为:",self.hp)
def combat(self, enemy): # 普通攻击
info1 = self.name+"对"+enemy.name+"发起进攻,"
......@@ -36,7 +37,30 @@ class Player(Hero):
houyi = Player("射手", "后羿")
yase = Hero("垭瑟")
houyi.combat(yase)
yase.combat(houyi)
houyi.cure()
yase.cure()
\ No newline at end of file
#houyi.combat(yase)
#yase.combat(houyi)
#houyi.cure()
#yase.cure()
print("-"*30)
print(" 战斗开始")
while True:
print("-"*30)
choice=input("请选择英雄释放的技能(治疗1/攻击2):")
if choice=="q":
print("游戏结束")
break
elif choice=="1":
houyi.cure()
elif choice=="2":
houyi.combat(yase)
else:
print("请重新输入1或2")
continue
status=random.randint(1,3)
if status =="1":
yase.cure()
else:
yase.combat(houyi)
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