Commit fad97c02 by BellCodeEditor

save project

parent beb166ed
Showing with 21 additions and 10 deletions
......@@ -4,14 +4,15 @@ class Hero(object):
self.name = name
self.level = 1
self.hp = 250
self.attack = 40
self.attack = random.randint(1,50)
self.max_hp = self.hp
def cure(self): # 治疗
self.hp+=55
m=random.randint(1,50)
self.hp+=m
if self.hp>self.max_hp:
self.hp=self.max_hp
print(self.name+"使用了治疗,血量增加:", 60,",目前的血量为:",self.hp)
print(self.name+"使用了治疗,血量增加:",str(m),",目前的血量为:",self.hp)
def combat(self, enemy): # 普通攻击
info1 = self.name+"对"+enemy.name+"发起进攻,"
......@@ -31,8 +32,8 @@ class Hero(object):
class Player(Hero):
def __init__(self,hero_type,name):
super().__init__(name)
self.hp = 200
self.attack = 50
self.hp = 250
self.attack = random.randint(1,50)
self.max_hp = self.hp
self.hero_type = hero_type
print("角色"+self.name+"创建成功,英雄类型为:", self.hero_type)
......@@ -40,14 +41,14 @@ class Player(Hero):
print('-'*30)
print(' 战斗开始')
def cure(self):
c=random.randint(35,50)
c=random.randint(1,50)
self.hp+=c
if self.hp>self.max_hp:
self.hp=self.max_hp
print(self.name+"使用了治疗,血量增加:",str(c),",目前的血量为:",self.hp)
houyi = Player("射手", "后羿")
yase = Hero("垭瑟")
houyi = Player("老八", "马牛逼")
yase = Hero("曹尼玛")
while True:
print('-'*30)
a=input("请选择技能:1攻击/2治疗")
......@@ -68,4 +69,4 @@ while True:
yase.combat(houyi)
\ No newline at end of file
32.97 33.84
\ No newline at end of file
a=int(input('请输入M'))
b=int(input('请输入N'))
for i in range(a,b+1):
if i%7==0 and i%5!=0:
print(i)
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