Commit fa484e48 by BellCodeEditor

save project

parent 4e79ea1c
Showing with 8 additions and 0 deletions
...@@ -36,6 +36,14 @@ class Player(Hero): ...@@ -36,6 +36,14 @@ class Player(Hero):
self.hero_type = hero_type self.hero_type = hero_type
print("角色" + self.name + "创建成功,英雄类型为:",self.hero_type) print("角色" + self.name + "创建成功,英雄类型为:",self.hero_type)
print("当前等级,血量,攻击力分别为:",self.level,self.hp,self.attack) print("当前等级,血量,攻击力分别为:",self.level,self.hp,self.attack)
def cure(self):
blood = random.randint(30,50)
self.hp = self.hp + blood
if self.hp > self.max_hp:
self.hp = self.max_hp
print(self.name + "使用了治疗,血量增加:",blood,",目前的血量为:",self.hp)
houyi = Player("射手","后羿") houyi = Player("射手","后羿")
yase = Hero("垭瑟") yase = Hero("垭瑟")
......
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