Commit edd0b99a by BellCodeEditor

save project

parent d7969f5b
Showing with 53 additions and 8 deletions
import random
class Hero(object): class Hero(object):
def __init__(self, name): def __init__(self, name):
self.name = name self.name = name
...@@ -7,9 +8,11 @@ class Hero(object): ...@@ -7,9 +8,11 @@ class Hero(object):
self.max_hp = self.hp self.max_hp = self.hp
def cure(self): # 治疗 def cure(self): # 治疗
??? blood = random.randint(1,60)
print(self.name+"使用了治疗,血量增加:", 60,",目前的血量为:",self.hp) self.hp += blood
if self.hp > self.max_hp:
self.hp = self.max_hp
print(self.name+"使用了治疗,血量增加:", blood,",目前的血量为:",self.hp)
def combat(self, enemy): # 普通攻击 def combat(self, enemy): # 普通攻击
info1 = self.name+"对"+enemy.name+"发起进攻," info1 = self.name+"对"+enemy.name+"发起进攻,"
info2 = "造成"+str(self.attack)+"点伤害," info2 = "造成"+str(self.attack)+"点伤害,"
...@@ -25,6 +28,7 @@ class Hero(object): ...@@ -25,6 +28,7 @@ class Hero(object):
exit() exit()
class Player(Hero): class Player(Hero):
def __init__(self,hero_type,name): def __init__(self,hero_type,name):
super().__init__(name) super().__init__(name)
self.hp = 200 self.hp = 200
...@@ -33,10 +37,39 @@ class Player(Hero): ...@@ -33,10 +37,39 @@ class Player(Hero):
self.hero_type = hero_type self.hero_type = hero_type
print("角色"+self.name+"创建成功,英雄类型为:", self.hero_type) print("角色"+self.name+"创建成功,英雄类型为:", self.hero_type)
print("当前等级、血量、攻击力分别为:",self.level,self.hp,self.attack) print("当前等级、血量、攻击力分别为:",self.level,self.hp,self.attack)
def cure(self): # 治疗
blood = random.randint(1,60)
self.hp += blood
if self.hp > self.max_hp:
self.hp = self.max_hp
print(self.name+"使用了治疗,血量增加:", blood,",目前的血量为:",self.hp)
houyi = Player("射手", "后羿") houyi = Player("射手", "后羿")
yase = Hero("垭瑟") yase = Hero("垭瑟")
houyi.combat(yase) while True:
yase.combat(houyi) print("-" * 30)
houyi.cure() choice = input('请选择释放英雄技能(#1 攻击 #2治疗):“')
yase.cure() if choice == '1':
\ No newline at end of file houyi.combat(yase)
elif choice == '2':
houyi.cure()
elif choice == '3':
print("游戏结束,你投降了,史无前例,堂堂人类,向人工智障投降")
break
elif choice == 'lose':
for i in range(100):
yase.combat(houyi)
elif choice == 'win':
for i in range(100):
houyi.combat(yase)
elif choice == 'milk mom':
if houyi.hp < 250:
houyi.hp += 250
else:
print("没有此项")
continue
computer_fight = random.randint(1,3)
if computer_fight == 1 or yase.hp < 100:
yase.cure()
else:
yase.combat(houyi)
\ No newline at end of file
import turtle
pen = turtle.Pen()
pen.shape("turtle")
pen.color('green')
pen.pensize(10)
pen.fillcolor('red')
pen.begin_fill()
for i in range(5):
pen.forward(200)
pen.right(144)
pen.end_fill()
turtle.done()
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or sign in to comment