Commit ecb0fbeb by BellCodeEditor

auto save

parent 3a91f29b
Showing with 17 additions and 14 deletions
......@@ -25,8 +25,8 @@ class Hero(object):
info3 = enemy.name+"阵亡,游戏结束"
info = info1+info2+info3
print(info)
print('饿饿额饿呃の恶额俄额(⊙﹏⊙)恶饿饿饿饿饿呃呃饿饿饿饿饿饿饿饿饿饿饿饿饿饿饿饿饿e~~~~~~~~~~~~~~~~~1
')
print('~~~~~~~~~~饿~~~~~~~~~')
exit()
class Player(Hero):
......@@ -38,8 +38,8 @@ class Player(Hero):
self.hero_type = hero_type
print("角色"+self.name+"创建成功,英雄类型为:", self.hero_type)
print("当前等级、血量、攻击力分别为:",self.level,self.hp,self.attack)
print('-'*30)
print(' 战斗开始')
print('--'*42)
print('战斗开始 战斗开始 战斗开始 战斗开始 战斗开始 战斗开始 战斗开始 战斗开始 战斗开始 ')
def cure(self):
c=random.randint(35,50)
self.hp+=c
......@@ -49,21 +49,24 @@ class Player(Hero):
houyi = Player("射手", "后羿")
yase = Hero("垭瑟")
#while True:
print("--"*42)
print("战斗开始"*10)
while True:
print('-'*30)
a=input("请选择技能:1攻击/2治疗")
if int(a)==1:
print("--"*42)
ssaa=input("请选择你的技能(1猛攻!! 2治疗)")
if ssaa=="p":
print("GAME OVER")
break
elif ssaa =="1":
houyi.combat(yase)
elif int(a)==2:
elif ssaa =="2":
houyi.cure()
elif a=="q":
print('游戏结束')
break
else:
print('重输!')
print( ' SHIT ! 滚 ! SHIT ' )
continue
b=random.randint(1,3)
if b==3:
cnm =random.randint(1,3)
if cnm ==1:
yase.cure()
else:
yase.combat(houyi)
......
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