Commit e698fefa by BellCodeEditor

save project

parent 14a2bb09
Showing with 18 additions and 19 deletions
...@@ -8,7 +8,7 @@ class Hero(object): ...@@ -8,7 +8,7 @@ class Hero(object):
self.max_hp = self.hp self.max_hp = self.hp
def cure(self): # 治疗 def cure(self): # 治疗
self.hp+=55 self.hp+=60
if self.hp>self.max_hp: if self.hp>self.max_hp:
self.hp=self.max_hp self.hp=self.max_hp
print(self.name+"使用了治疗,血量增加:", 60,",目前的血量为:",self.hp) print(self.name+"使用了治疗,血量增加:", 60,",目前的血量为:",self.hp)
...@@ -25,7 +25,7 @@ class Hero(object): ...@@ -25,7 +25,7 @@ class Hero(object):
info3 = enemy.name+"阵亡,游戏结束" info3 = enemy.name+"阵亡,游戏结束"
info = info1+info2+info3 info = info1+info2+info3
print(info) print(info)
print('你干嘛啊~~') print('你干嘛啊~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~')
exit() exit()
class Player(Hero): class Player(Hero):
...@@ -40,32 +40,31 @@ class Player(Hero): ...@@ -40,32 +40,31 @@ class Player(Hero):
print('-'*30) print('-'*30)
print(' 战斗开始') print(' 战斗开始')
def cure(self): def cure(self):
c=random.randint(35,50) blood=random.randint(35,50)
self.hp+=c self.hp=self.hp+blood
if self.hp>self.max_hp: if self.hp>self.max_hp:
self.hp=self.max_hp self.hp=self.max_hp
print(self.name+"使用了治疗,血量增加:",str(c),",目前的血量为:",self.hp) print(self.name+"使用了治疗,血量增加:",str(c),",目前的血量为:",self.hp)
houyi = Player("射手", "后羿") houyi = Player("射手", "后羿")
yase = Hero("垭瑟") yase = Hero("垭瑟")
# print('-'*30)
# print(' 战斗开始')
while True: while True:
print('-'*30) print("-"*30)
a=input("请选择技能:1攻击/2治疗") choice = input("技能:1攻击/2治疗")
if int(a)==1: if choice=="q":
print("游戏结束")
break
elif choice=="1":
houyi.combat(yase) houyi.combat(yase)
elif int(a)==2: elif choice=="2":
houyi.cure() houyi.cure()
elif a=="q":
print('游戏结束')
break
else: else:
print('重输!') print("")
continue continue
b=random.randint(1,3) num=random.randint(1,3)
if b==3: if num==1:
yase.cure() yase.cure()
else: else:
yase.combat(houyi) yase.combat(houyi)
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