Commit dd49cee4 by BellCodeEditor

save project

parent a33fc49b
Showing with 8 additions and 5 deletions
......@@ -6,12 +6,11 @@ class Hero(object):
self.hp = 250
self.attack = 40
self.max_hp=self.hp
def cure(self): # 治疗
self.hp+=60
if self.hp>self.max_hp:
self.hp=self.max_hp
print(self.name+"使用了治疗术,血量增加了60,现在血量是",self.hp)
print(self.name+"使用了治疗术,血量增加了60,现在血量是:",self.hp)
def combat(self, enemy): # 普通攻击
info1 = self.name+"对"+enemy.name+"发起进攻,"
......@@ -27,7 +26,6 @@ class Hero(object):
print(info)
print('你干嘛啊~~')
exit()
class Player(Hero):
def __init__(self,hero_type,name):
super().__init__(name)
......@@ -37,7 +35,12 @@ class Player(Hero):
self.hero_type = hero_type
print("角色"+self.name+"创建成功,英雄类型为:", self.hero_type)
print("当前等级、血量、攻击力分别为:",self.level,self.hp,self.attack)
houyi = Player("射手", "后羿")
yase = Hero("垭瑟")
print("-"*30)
print(" 战斗开始")
choice = input('请释放英雄技能(1:攻击,2:治疗):')
if choice=='1':
houyi.combat(yase)
else:
houyi.cure()
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