Commit d26c4f7b by BellCodeEditor

save project

parent 1908b6f2
Showing with 7 additions and 6 deletions
...@@ -3,13 +3,14 @@ class Hero(object): ...@@ -3,13 +3,14 @@ class Hero(object):
self.name = name self.name = name
self.level = 1 self.level = 1
self.hp = 250 self.hp = 250
self.attack = 40 self.attack = 50
self.max_hp = self.hp self.max_hp = self.hp
def cure(self): # 治疗 def cure(self): # 治疗
??? self.hp=self.hp + 50
print(self.name+"使用了治疗,血量增加:", 60,",目前的血量为:",self.hp) if self.hp>self.max_hp:
self.hp=self.max_hp
print(self.name+"使用了治疗,血量增加:", 60,"
def combat(self, enemy): # 普通攻击 def combat(self, enemy): # 普通攻击
info1 = self.name+""+enemy.name+"发起进攻," info1 = self.name+""+enemy.name+"发起进攻,"
info2 = "造成"+str(self.attack)+"点伤害," info2 = "造成"+str(self.attack)+"点伤害,"
...@@ -27,8 +28,8 @@ class Hero(object): ...@@ -27,8 +28,8 @@ class Hero(object):
class Player(Hero): class Player(Hero):
def __init__(self,hero_type,name): def __init__(self,hero_type,name):
super().__init__(name) super().__init__(name)
self.hp = 200 self.hp = 100
self.attack = 50 self.attack = 200
self.max_hp = self.hp self.max_hp = self.hp
self.hero_type = hero_type self.hero_type = hero_type
print("角色"+self.name+"创建成功,英雄类型为:", self.hero_type) print("角色"+self.name+"创建成功,英雄类型为:", self.hero_type)
......
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