Commit cd8ea690 by BellCodeEditor

auto save

parent 10970991
Showing with 27 additions and 26 deletions
......@@ -9,10 +9,9 @@ class Hero(object):
self.max_hp = self.hp
def cure(self): # 治疗
self.hp += 60
if self.hp > self.max_hp :
self.hp = self.max_hp
self.hp = self.hp + 60
if self.hp > self.max_hp:
self.hp = self.max_hp
print(self.name+"使用了治疗,血量增加:", 60,",目前的血量为:",self.hp)
def combat(self, enemy): # 普通攻击
......@@ -38,33 +37,34 @@ class Player(Hero):
self.hero_type = hero_type
print("角色"+self.name+"创建成功,英雄类型为:", self.hero_type)
print("当前等级、血量、攻击力分别为:",self.level,self.hp,self.attack)
def cure(self): # 治疗
blood = random.randint(40,50)
self.hp += blood
if self.hp > self.max_hp :
self.hp = self.max_hp
print(self.name+"使用了治疗,血量增加:", 60,",目前的血量为:",self.hp)
blood = random.randint(30,50)
self.hp = self.hp + blood
if self.hp > self.max_hp:
self.hp = self.max_hp
print(self.name+"使用了治疗术,血量增加:", blood,",目前的血量为:",self.hp)
houyi = Player("射手", "后羿")
yase = Hero("垭瑟")
print ('-' * 30)
print (30 * '-')
print(" 游戏开始")
while True:
print('-' * 30 )
choice = input("请玩家输入1或者2 :")
if choice == "q":
print("游戏结束")
break
if choice == "1":
print(30 * "-")
choice = input("请玩家输入1或者2 :")
if choice == "q":
print("游戏结束")
break
elif choice == "1":
houyi.combat(yase)
if choice == "2":
elif choice == "2":
houyi.cure()
else:
print("请重新输入")
continue
num = random.randint(1,3)
if num == 1:
yase.cure()
else:
yase.combat(houyi)
else:
print("请重新输入")
continue
status = random.randint(1, 3)
if status == 1:
yase.cure()
else:
yase.combat(houyi)
\ No newline at end of file
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