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Commit
c8a64b23
authored
Jul 21, 2021
by
BellCodeEditor
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parent
f9d541e5
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2 changed files
with
47 additions
and
8 deletions
diy1.py
sah.py
diy1.py
View file @
c8a64b23
import
random
class
Hero
(
object
):
def
__init__
(
self
,
name
):
self
.
name
=
name
...
...
@@ -21,7 +22,7 @@ class Hero(object):
info
=
info1
+
info2
+
info3
print
(
info
)
else
:
info3
=
enemy
.
name
+
"阵亡,游戏结束"
info3
=
enemy
.
name
+
"阵亡,游戏结束"
'
info = info1+info2+info3
print(info)
exit()
...
...
@@ -29,16 +30,44 @@ class Hero(object):
class Player(Hero):
def __init__(self,hero_type,name):
super().__init__(name)
self
.
hp
=
2
0
0
self
.
attack
=
5
0
self.hp = 2
2
0
self.attack =
7
0
self.max_hp = self.hp
self.hero_type = hero_type
print("角色"+self.name+"创建成功,英雄类型为:", self.hero_type)
print("当前等级、血量、攻击力分别为:",self.level,self.hp,self.attack)
def cure(self): # 治疗
bob = random.randint(35,55)
self.hp += bob
if self.hp>self.max_hp:
self.hp=self.max_hp
print(self.name+"使用了治疗,血量增加:", bob,",目前的血量为:",self.hp)
houyi = Player("射手", "后羿")
yase = Hero("垭瑟")
houyi
.
combat
(
yase
)
yase
.
combat
(
houyi
)
houyi
.
cure
()
yase
.
cure
()
\ No newline at end of file
print('
-
'*30)
print('
战斗开始
')
while True:
print('
-
'*30)
choice = input('
请选择英雄技能(
1
攻击
/
2
治疗)
')
if choice == "1":
houyi.combat(yase)
elif choice == '
2
':
houyi.cure()
elif choice == '
q
':
break
else:
houyi.combat(houyi)
print('
请从新选择
1
/
2
')
continue
rum = random.randint(1,3)
if rum == 1:
yase.cure()
else:
yase.combat(houyi)
sah.py
0 → 100644
View file @
c8a64b23
from
turtle
import
*
color
(
'green'
)
pensize
(
'10'
)
fillcolor
(
'yellow'
)
begin_fill
()
for
i
in
range
(
5
):
forward
(
100
)
right
(
144
)
end_fill
()
done
()
\ No newline at end of file
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