Commit bf16dd3f by BellCodeEditor

save project

parent 45e785f1
Showing with 3 additions and 3 deletions
...@@ -37,11 +37,11 @@ class Player(Hero): ...@@ -37,11 +37,11 @@ class Player(Hero):
print("角色"+self.name+"创建成功,英雄类型为:", self.hero_type) print("角色"+self.name+"创建成功,英雄类型为:", self.hero_type)
print("当前等级、血量、攻击力分别为:",self.level,self.hp,self.attack) print("当前等级、血量、攻击力分别为:",self.level,self.hp,self.attack)
def cure(self): # 治疗 def cure(self): # 治疗
blood = random.randint(30,60) blood = random.randint(30,50)
self.hp += blood self.hp = self.hp + blood
if self.hp > self.max_hp: if self.hp > self.max_hp:
self.hp = self.max_hp self.hp = self.max_hp
print(self.name+"使用了治疗,血量增加:", 60,",目前的血量为:",self.hp) print(self.name+"使用了治疗,血量增加:",blood,",目前的血量为:",self.hp)
houyi = Player("射手", "后羿") houyi = Player("射手", "后羿")
......
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