Commit b7f61505 by BellCodeEditor

auto save

parent beb166ed
Showing with 7 additions and 29 deletions
...@@ -25,7 +25,7 @@ class Hero(object): ...@@ -25,7 +25,7 @@ class Hero(object):
info3 = enemy.name+"阵亡,游戏结束" info3 = enemy.name+"阵亡,游戏结束"
info = info1+info2+info3 info = info1+info2+info3
print(info) print(info)
print('你干嘛啊~~') print('你干嘛~~哎呦')
exit() exit()
class Player(Hero): class Player(Hero):
...@@ -39,33 +39,11 @@ class Player(Hero): ...@@ -39,33 +39,11 @@ class Player(Hero):
print("当前等级、血量、攻击力分别为:",self.level,self.hp,self.attack) print("当前等级、血量、攻击力分别为:",self.level,self.hp,self.attack)
print('-'*30) print('-'*30)
print(' 战斗开始') print(' 战斗开始')
def cure(self):
c=random.randint(35,50)
self.hp+=c
if self.hp>self.max_hp:
self.hp=self.max_hp
print(self.name+"使用了治疗,血量增加:",str(c),",目前的血量为:",self.hp)
houyi = Player("射手", "后羿") houyi = Player("射手", "后羿")
yase = Hero("垭瑟") yase = Hero("垭瑟")
while True: houyi.combat(yase)
print('-'*30) yase.combat(houyi)
a=input("请选择技能:1攻击/2治疗") houyi.cure()
if int(a)==1: yase.cure()
houyi.combat(yase) \ No newline at end of file
elif int(a)==2:
houyi.cure()
elif a=="q":
print('游戏结束')
break
else:
print('重输!')
continue
b=random.randint(1,3)
if b==3:
yase.cure()
else:
yase.combat(houyi)
\ No newline at end of file
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