Commit b2caf4d0 by BellCodeEditor

save project

parent 70efcf6b
Showing with 4 additions and 4 deletions
...@@ -36,7 +36,7 @@ class Player(Hero): ...@@ -36,7 +36,7 @@ class Player(Hero):
self.hero_type = hero_type self.hero_type = hero_type
print("角色"+self.name+"创建成功,英雄类型为:", self.hero_type) print("角色"+self.name+"创建成功,英雄类型为:", self.hero_type)
print("当前等级、血量、攻击力分别为:",self.level,self.hp,self.attack) print("当前等级、血量、攻击力分别为:",self.level,self.hp,self.attack)
print('-'*30) print('-'*100)
print(' 战斗开始') print(' 战斗开始')
def cure(self): def cure(self):
c=random.randint(35,50) c=random.randint(35,50)
...@@ -50,11 +50,11 @@ b=input("computer:") ...@@ -50,11 +50,11 @@ b=input("computer:")
houyi = Player("射手", a) houyi = Player("射手", a)
yase = Hero(b) yase = Hero(b)
while True: while True:
print('-'*30) print('-'*100)
a=input("请选择技能:1攻击/2治疗") a=input("请选择技能:1攻击/2治疗")
if int(a)==1: if a=="1":
houyi.combat(yase) houyi.combat(yase)
elif int(a)==2: elif a=="2":
houyi.cure() houyi.cure()
elif a=="q": elif a=="q":
print('游戏结束') print('游戏结束')
......
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