Commit 9ccdb60e by BellCodeEditor

auto save

parent beb166ed
Showing with 9 additions and 27 deletions
...@@ -5,13 +5,14 @@ class Hero(object): ...@@ -5,13 +5,14 @@ class Hero(object):
self.level = 1 self.level = 1
self.hp = 250 self.hp = 250
self.attack = 40 self.attack = 40
self.max_hp = self.hp self.max_hp = self.hp
def cure(self): # 治疗 def cure(self):
self.hp+=55 self.hp=self.hp+60
if self.hp>self.max_hp: if self.hp>250:
self.hp=self.max_hp self.hp=250
print(self.name+"使用了治疗,血量增加:", 60,",目前的血量为:",self.hp) print(self.name+"使用治疗术血量增加",60,"目前血量",self.hp)
def combat(self, enemy): # 普通攻击 def combat(self, enemy): # 普通攻击
info1 = self.name+"对"+enemy.name+"发起进攻," info1 = self.name+"对"+enemy.name+"发起进攻,"
...@@ -49,23 +50,4 @@ class Player(Hero): ...@@ -49,23 +50,4 @@ class Player(Hero):
houyi = Player("射手", "后羿") houyi = Player("射手", "后羿")
yase = Hero("垭瑟") yase = Hero("垭瑟")
while True: while True:
print('-'*30)
a=input("请选择技能:1攻击/2治疗") \ No newline at end of file
if int(a)==1:
houyi.combat(yase)
elif int(a)==2:
houyi.cure()
elif a=="q":
print('游戏结束')
break
else:
print('重输!')
continue
b=random.randint(1,3)
if b==3:
yase.cure()
else:
yase.combat(houyi)
\ No newline at end of file
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