Commit 996a785c by BellCodeEditor

save project

parent beb166ed
Showing with 31 additions and 21 deletions
...@@ -6,17 +6,21 @@ class Hero(object): ...@@ -6,17 +6,21 @@ class Hero(object):
self.hp = 250 self.hp = 250
self.attack = 40 self.attack = 40
self.max_hp = self.hp self.max_hp = self.hp
def cure(self):
self.hp += 60
if self.hp > self.max_hp:
self.hp = self.max_hp
print(self.name + "使用了治疗术,血量增加了60")
def cure(self): # 治疗
self.hp+=55
if self.hp>self.max_hp:
self.hp=self.max_hp
print(self.name+"使用了治疗,血量增加:", 60,",目前的血量为:",self.hp)
def combat(self, enemy): # 普通攻击 def combat(self, enemy): # 普通攻击
info1 = self.name+"对"+enemy.name+"发起进攻," info1 = self.name+"对"+enemy.name+"发起进攻,"
info2 = "造成"+str(self.attack)+"点伤害," info2 = "造成"+str(self.attack)+"点伤害,"
enemy.hp -= self.attack enemy.hp -= self.attack
self.hp = self.max_hp
if enemy.hp > 0: if enemy.hp > 0:
info3 = enemy.name+"还剩下"+str(enemy.hp)+"血量" info3 = enemy.name+"还剩下"+str(enemy.hp)+"血量"
info = info1+info2+info3 info = info1+info2+info3
...@@ -39,33 +43,36 @@ class Player(Hero): ...@@ -39,33 +43,36 @@ class Player(Hero):
print("当前等级、血量、攻击力分别为:",self.level,self.hp,self.attack) print("当前等级、血量、攻击力分别为:",self.level,self.hp,self.attack)
print('-'*30) print('-'*30)
print(' 战斗开始') print(' 战斗开始')
def cure(self):
c=random.randint(35,50) def cure(self):
self.hp+=c blood = random.randint(30,50)
if self.hp>self.max_hp:
self.hp=self.max_hp self.hp += blood
print(self.name+"使用了治疗,血量增加:",str(c),",目前的血量为:",self.hp) if self.hp > self.max_hp:
self.hp = self.max_hp
print(self.name + "使用了治疗术,血量增加了",blood)
houyi = Player("射手", "后羿") houyi = Player("射手", "后羿")
yase = Hero("垭瑟") yase = Hero("垭瑟")
while True: while True:
print('-'*30) print("-"*30)
a=input("请选择技能:1攻击/2治疗") a = input("攻击按1,治疗按2:")
if int(a)==1: if a =="q":
print("游戏结束")
break
elif a =="1":
houyi.combat(yase) houyi.combat(yase)
elif int(a)==2: elif a =="2":
houyi.cure() houyi.cure()
elif a=="q":
print('游戏结束')
break
else: else:
print('重输!') print("输入错误,请重新输入")
continue continue
b=random.randint(1,3) b = random.randint(1,3)
if b==3: if b == 1:
yase.cure() yase.cure()
else: else:
yase.combat(houyi) yase.combat(houyi)
\ No newline at end of file
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