Commit 98b29e0a by BellCodeEditor

save project

parent b8b45f2b
Showing with 20 additions and 1 deletions
import random
class Hero(object): class Hero(object):
def __init__(self, name): def __init__(self, name):
self.name = name self.name = name
...@@ -30,7 +31,7 @@ class Player(Hero): ...@@ -30,7 +31,7 @@ class Player(Hero):
def __init__(self,hero_type,name): def __init__(self,hero_type,name):
super().__init__(name) super().__init__(name)
self.hp = 200 self.hp = 200
self.attack = 50 self.attack = 70
self.max_hp = self.hp self.max_hp = self.hp
self.hero_type = hero_type self.hero_type = hero_type
print("角色"+self.name+"创建成功,英雄类型为:", self.hero_type) print("角色"+self.name+"创建成功,英雄类型为:", self.hero_type)
...@@ -47,4 +48,22 @@ print(" 战斗开始") ...@@ -47,4 +48,22 @@ print(" 战斗开始")
while True: while True:
print("-"*30) print("-"*30)
choice=input("请释放英雄技能(1攻击/2治疗)") choice=input("请释放英雄技能(1攻击/2治疗)")
if choice=="q" :
print("游戏结束")
break
elif choice =="1":
houyi.combat(yase)
elif choice == "2":
houyi.cure()
else:
print("请重新输入")
continue
num = random.randint(1,3)
if num==1:
yase.cure()
else:
houyi.combat(yase)
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