Commit 987cb091 by BellCodeEditor

auto save

parent b74a2701
Showing with 24 additions and 1 deletions
import random
class Hero(object): class Hero(object):
def __init__(self, name): def __init__(self, name):
self.name = name self.name = name
...@@ -10,7 +11,7 @@ class Hero(object): ...@@ -10,7 +11,7 @@ class Hero(object):
self.hp = self.hp + 60 self.hp = self.hp + 60
if self.hp > self.max_hp: if self.hp > self.max_hp:
self.hp = self.max_hp self.hp = self.max_hp
print(self.name + "使用了治疗,血量增加:", 60,",目前的血量为:",self.hp) print(self.name + "使用了治疗,血量增加:",60,",目前的血量为:",self.hp)
def combat(self, enemy): def combat(self, enemy):
info1 = self.name+"对"+enemy.name+"发起进攻," info1 = self.name+"对"+enemy.name+"发起进攻,"
...@@ -35,6 +36,12 @@ class Player(Hero): ...@@ -35,6 +36,12 @@ class Player(Hero):
self.hero_type = hero_type self.hero_type = hero_type
print("角色"+self.name+"创建成功,英雄类型为:", self.hero_type) print("角色"+self.name+"创建成功,英雄类型为:", self.hero_type)
print("当前等级、血量、攻击力分别为:",self.level,self.hp,self.attack) print("当前等级、血量、攻击力分别为:",self.level,self.hp,self.attack)
def cure(self):
blood=random.randint(30,50)
self.hp = self.hp + blood
if self.hp > self.max_hp:
self.hp = self.max_hp
print(self.name + "使用了治疗,血量增加:", blood,",目前的血量为:",self.hp)
houyi = Player("射手", "后羿") houyi = Player("射手", "后羿")
yase = Hero("垭瑟") yase = Hero("垭瑟")
...@@ -43,3 +50,18 @@ print(' 游戏开始') ...@@ -43,3 +50,18 @@ print(' 游戏开始')
while True: while True:
print('-' * 30) print('-' * 30)
choice = input('请选择英雄释放的技能(1攻击/2治疗):') choice = input('请选择英雄释放的技能(1攻击/2治疗):')
if choice=="1":
houyi.combat(yase)
elif choice=="2":
houyi.cure()
elif choice=="q":
print('游戏结束')
break
else:
print('请重新输入')
continue
num=random.randint(1,3)
if num==1:
yase.cure()
else:
yase.combat(houyi)
\ No newline at end of file
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or sign in to comment