Skip to content
Toggle navigation
P
Projects
G
Groups
S
Snippets
Help
Administrator
/
lesson16_1
This project
Loading...
Sign in
Toggle navigation
Go to a project
Project
Repository
Issues
0
Merge Requests
0
Pipelines
Wiki
Snippets
Members
Activity
Graph
Charts
Create a new issue
Jobs
Commits
Issue Boards
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Charts
Commit
8cfae042
authored
Jun 06, 2022
by
BellCodeEditor
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
save project
parent
605d80bf
Hide whitespace changes
Inline
Side-by-side
Showing
2 changed files
with
21 additions
and
7 deletions
9788.py
diy1.py
9788.py
0 → 100644
View file @
8cfae042
class
Cat
:
def
__init__
(
self
):
self
.
eye
=
2
self
.
foot
=
4
self
.
color
=
"black"
def
eat
(
self
,
ll
):
print
(
"今天吃了"
+
ll
)
qwe
=
Cat
()
qwe
.
eat
(
"小鱼"
)
diy1.py
View file @
8cfae042
...
@@ -8,7 +8,7 @@ class Hero(object):
...
@@ -8,7 +8,7 @@ class Hero(object):
self
.
max_hp
=
self
.
hp
self
.
max_hp
=
self
.
hp
def
cure
(
self
):
def
cure
(
self
):
self
.
hp
=
self
.
max_hp
+
60
self
.
hp
+=
60
if
self
.
hp
>
self
.
max_hp
:
if
self
.
hp
>
self
.
max_hp
:
self
.
hp
=
self
.
max_hp
# 治疗
self
.
hp
=
self
.
max_hp
# 治疗
print
(
self
.
name
+
"使用了治疗,血量增加:"
,
60
,
",目前的血量为:"
,
self
.
hp
)
print
(
self
.
name
+
"使用了治疗,血量增加:"
,
60
,
",目前的血量为:"
,
self
.
hp
)
...
@@ -31,18 +31,23 @@ class Player(Hero):
...
@@ -31,18 +31,23 @@ class Player(Hero):
def
__init__
(
self
,
hero_type
,
name
):
def
__init__
(
self
,
hero_type
,
name
):
super
()
.
__init__
(
name
)
super
()
.
__init__
(
name
)
self
.
hp
=
200
self
.
hp
=
200
self
.
attack
=
5
0
self
.
attack
=
9
0
self
.
max_hp
=
self
.
hp
self
.
max_hp
=
self
.
hp
self
.
hero_type
=
hero_type
self
.
hero_type
=
hero_type
print
(
"角色"
+
self
.
name
+
"创建成功,英雄类型为:"
,
self
.
hero_type
)
print
(
"角色"
+
self
.
name
+
"创建成功,英雄类型为:"
,
self
.
hero_type
)
print
(
"当前等级、血量、攻击力分别为:"
,
self
.
level
,
self
.
hp
,
self
.
attack
)
print
(
"当前等级、血量、攻击力分别为:"
,
self
.
level
,
self
.
hp
,
self
.
attack
)
def
cure
(
self
):
xl
=
random
.
randint
(
30
,
50
)
self
.
hp
+=
xl
if
self
.
hp
>
self
.
max_hp
:
self
.
hp
=
self
.
max_hp
# 治疗
print
(
self
.
name
+
"使用了治疗,血量增加:"
,
xl
,
",目前的血量为:"
,
self
.
hp
)
houyi
=
Player
(
"射手"
,
"后羿"
)
houyi
=
Player
(
"射手"
,
"后羿"
)
yase
=
Hero
(
"垭瑟"
)
yase
=
Hero
(
"垭瑟"
)
houyi
.
combat
(
yase
)
#
houyi.combat(yase)
yase
.
combat
(
houyi
)
#
yase.combat(houyi)
houyi
.
cure
()
#
houyi.cure()
yase
.
cure
()
#
yase.cure()
print
(
"-"
*
30
)
print
(
"-"
*
30
)
print
(
"战斗开始"
)
print
(
"战斗开始"
)
while
True
:
while
True
:
...
...
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment