Commit 8cfae042 by BellCodeEditor

save project

parent 605d80bf
Showing with 21 additions and 7 deletions
class Cat:
def __init__(self):
self.eye=2
self.foot=4
self.color="black"
def eat (self,ll):
print("今天吃了"+ll)
qwe=Cat()
qwe.eat("小鱼")
...@@ -8,7 +8,7 @@ class Hero(object): ...@@ -8,7 +8,7 @@ class Hero(object):
self.max_hp = self.hp self.max_hp = self.hp
def cure(self): def cure(self):
self.hp=self.max_hp+60 self.hp+=60
if self.hp>self.max_hp: if self.hp>self.max_hp:
self.hp=self.max_hp # 治疗 self.hp=self.max_hp # 治疗
print(self.name+"使用了治疗,血量增加:", 60,",目前的血量为:",self.hp) print(self.name+"使用了治疗,血量增加:", 60,",目前的血量为:",self.hp)
...@@ -31,18 +31,23 @@ class Player(Hero): ...@@ -31,18 +31,23 @@ class Player(Hero):
def __init__(self,hero_type,name): def __init__(self,hero_type,name):
super().__init__(name) super().__init__(name)
self.hp = 200 self.hp = 200
self.attack = 50 self.attack = 90
self.max_hp = self.hp self.max_hp = self.hp
self.hero_type = hero_type self.hero_type = hero_type
print("角色"+self.name+"创建成功,英雄类型为:", self.hero_type) print("角色"+self.name+"创建成功,英雄类型为:", self.hero_type)
print("当前等级、血量、攻击力分别为:",self.level,self.hp,self.attack) print("当前等级、血量、攻击力分别为:",self.level,self.hp,self.attack)
def cure(self):
xl=random.randint(30,50)
self.hp+=xl
if self.hp>self.max_hp:
self.hp=self.max_hp # 治疗
print(self.name+"使用了治疗,血量增加:", xl,",目前的血量为:",self.hp)
houyi = Player("射手", "后羿") houyi = Player("射手", "后羿")
yase = Hero("垭瑟") yase = Hero("垭瑟")
houyi.combat(yase) # houyi.combat(yase)
yase.combat(houyi) # yase.combat(houyi)
houyi.cure() # houyi.cure()
yase.cure() # yase.cure()
print("-"*30) print("-"*30)
print( "战斗开始") print( "战斗开始")
while True: while True:
......
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