Commit 8318a3e6 by BellCodeEditor

auto save

parent 1908b6f2
Showing with 33 additions and 6 deletions
import random
class Hero(object):
def __init__(self, name):
self.name = name
......@@ -7,7 +9,9 @@ class Hero(object):
self.max_hp = self.hp
def cure(self): # 治疗
???
self.hp += 60
if self.hp > self.max_hp:
self.hp = self.max_hp
print(self.name+"使用了治疗,血量增加:", 60,",目前的血量为:",self.hp)
def combat(self, enemy): # 普通攻击
......@@ -34,9 +38,32 @@ class Player(Hero):
print("角色"+self.name+"创建成功,英雄类型为:", self.hero_type)
print("当前等级、血量、攻击力分别为:",self.level,self.hp,self.attack)
def cure(self):
blood = random.randint(30,50)
self.hp = self.hp + blood
if self.hp > self.max_hp:
self.hp = self.max_hp
print(self.name+"使用治疗,",blood,"为",self.hp1)
houyi = Player("射手", "后羿")
yase = Hero("垭瑟")
houyi.combat(yase)
yase.combat(houyi)
houyi.cure()
yase.cure()
\ No newline at end of file
print(30*"*")
print("战斗开始")
while True:
print(30*"*")
choice = input("选择技能(1攻击/2治疗):")
if choice == "q":
print("结束")
break
elif choice == "1":
houyi.combat(yase)
elif choice == "2":
houyi.cure()
else:
print("1/2?")
continue
status = random.randint(1,3)
if status == 1:
yase.cure()
else:
yase.combat(houyi)
\ No newline at end of file
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