Commit 79cea0f5 by BellCodeEditor

save project

parent 4a42cf4c
Showing with 5 additions and 5 deletions
...@@ -3,12 +3,12 @@ class Hero(object): ...@@ -3,12 +3,12 @@ class Hero(object):
def __init__(self, name): def __init__(self, name):
self.name = name self.name = name
self.level = 1 self.level = 1
self.hp = 250 self.hp = 2500000000000000555555555555555555555555555555555555555555555555555555555555
self.attack = 40 self.attack = 400000000000
self.max_hp = self.hp self.max_hp = self.hp
def cure(self): # 治疗 def cure(self): # 治疗
self.hp+=55 self.hp+=5555555555555555555555555555555
if self.hp>self.max_hp: if self.hp>self.max_hp:
self.hp=self.max_hp self.hp=self.max_hp
print(self.name+"使用了治疗,血量增加:", 60,",目前的血量为:",self.hp) print(self.name+"使用了治疗,血量增加:", 60,",目前的血量为:",self.hp)
...@@ -31,8 +31,8 @@ class Hero(object): ...@@ -31,8 +31,8 @@ class Hero(object):
class Player(Hero): class Player(Hero):
def __init__(self,hero_type,name): def __init__(self,hero_type,name):
super().__init__(name) super().__init__(name)
self.hp = 20000000 self.hp = 20000000000000000000000000000000000055555555555555555555555555555555555555555555
self.attack = 50000000 self.attack = 5000000000000000000000000000000055555555555555555555555555555555555555555555
self.max_hp = self.hp self.max_hp = self.hp
self.hero_type = hero_type self.hero_type = hero_type
print("角色"+self.name+"创建成功,英雄类型为:", self.hero_type) print("角色"+self.name+"创建成功,英雄类型为:", self.hero_type)
......
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