Commit 7238db7f by BellCodeEditor

save project

parent be79744e
Showing with 28 additions and 6 deletions
import random
class Hero(object): class Hero(object):
def __init__(self, name): def __init__(self, name):
self.name = name self.name = name
...@@ -35,10 +36,31 @@ class Player(Hero): ...@@ -35,10 +36,31 @@ class Player(Hero):
self.hero_type = hero_type self.hero_type = hero_type
print("角色"+self.name+"创建成功,英雄类型为:", self.hero_type) print("角色"+self.name+"创建成功,英雄类型为:", self.hero_type)
print("当前等级、血量、攻击力分别为:",self.level,self.hp,self.attack) print("当前等级、血量、攻击力分别为:",self.level,self.hp,self.attack)
def cure(self): # 治疗
blood = random.randint(30,50)
self.hp = self.hp + blood
if self.hp > self.max_hp:
self.hp = self.max_hp
print(self.name+"使用了治疗,血量增加:", blood,",目前的血量为:",self.hp)
houyi = Player("射手", "后羿") houyi = Player("射手", "后羿")
yase = Hero("垭瑟") yase = Hero("垭瑟")
houyi.combat(yase) print('-'*30)
yase.combat(houyi) print(' 战斗开始')
houyi.cure() while True:
yase.cure() print('-'*30)
\ No newline at end of file choice = input('请选择释放英雄技能(1攻击/2治疗):')
if choice == 'q':
print('游戏结束!')
break
elif choice == '1':
houyi.combat(yase)
elif choice == '2':
houyi.cure()
else:
print('请重新输入1/2')
continue
num = random.randint(1,3)
if num == 1:
yase.cure()
else:
yase.combat(houyi)
\ No newline at end of file
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