Commit 6bc9e0f3 by BellCodeEditor

save project

parent beb166ed
Showing with 16 additions and 12 deletions
......@@ -8,7 +8,7 @@ class Hero(object):
self.max_hp = self.hp
def cure(self): # 治疗
self.hp+=55
self.hp=self.hp+60
if self.hp>self.max_hp:
self.hp=self.max_hp
print(self.name+"使用了治疗,血量增加:", 60,",目前的血量为:",self.hp)
......@@ -41,31 +41,35 @@ class Player(Hero):
print(' 战斗开始')
def cure(self):
c=random.randint(35,50)
self.hp+=c
self.hp+=self.hp + blood
if self.hp>self.max_hp:
self.hp=self.max_hp
print(self.name+"使用了治疗,血量增加:",str(c),",目前的血量为:",self.hp)
houyi = Player("射手", "后羿")
yase = Hero("垭瑟")
# print('-' * 30)
# print(' 战斗开始')
while True:
print('-'*30)
a=input("请选择技能:1攻击/2治疗")
if int(a)==1:
print('-' * 30)
choice = input("请选择释放英雄技能(1攻击/2治疗):")
if choice=="q":
print("游戏结束")
break
elif choice=="1":
houyi.combat(yase)
elif int(a)==2:
elif choice=="2":
houyi.cure()
elif a=="q":
print('游戏结束')
break
else:
print('重输!')
print("请输入1或2")
continue
b=random.randint(1,3)
if b==3:
num=random.randint(1,3)
if num==1:
yase.cure()
else:
yase.combat(houyi)
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