Commit 6892f03d by BellCodeEditor

save project

parent 1908b6f2
Showing with 10 additions and 3 deletions
...@@ -7,8 +7,10 @@ class Hero(object): ...@@ -7,8 +7,10 @@ class Hero(object):
self.max_hp = self.hp self.max_hp = self.hp
def cure(self): # 治疗 def cure(self): # 治疗
??? self.hp = self.hp + 40
print(self.name+"使用了治疗,血量增加:", 60,",目前的血量为:",self.hp) if self.hp > self.max_hp:
self.hp = self.max_hp
print(self.name+"使用了治疗,血量增加:", 40,",目前的血量为:",self.hp)
def combat(self, enemy): # 普通攻击 def combat(self, enemy): # 普通攻击
info1 = self.name+"对"+enemy.name+"发起进攻," info1 = self.name+"对"+enemy.name+"发起进攻,"
...@@ -35,7 +37,12 @@ class Player(Hero): ...@@ -35,7 +37,12 @@ class Player(Hero):
print("当前等级、血量、攻击力分别为:",self.level,self.hp,self.attack) print("当前等级、血量、攻击力分别为:",self.level,self.hp,self.attack)
houyi = Player("射手", "后羿") houyi = Player("射手", "后羿")
yase = Hero("垭瑟") yase = Hero("殷秋实")
print('_' * 30)
print(" 战斗开始")
while True
print("_" * 30)
choice = input("麻溜给我放技能,(1攻击/2治疗)")
houyi.combat(yase) houyi.combat(yase)
yase.combat(houyi) yase.combat(houyi)
houyi.cure() houyi.cure()
......
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