Commit 675e8b54 by BellCodeEditor

save project

parent 82e815fe
Showing with 2 additions and 2 deletions
...@@ -11,7 +11,7 @@ class Hero(object): ...@@ -11,7 +11,7 @@ class Hero(object):
self.hp+=80 self.hp+=80
if self.hp>self.max_hp: if self.hp>self.max_hp:
self.hp=self.max_hp self.hp=self.max_hp
print(self.name+"使用了治疗,血量增加了",str(c),"现在的血量为:",self.hp) print(self.name+"使用了治疗,血量增加了",str(80),"现在的血量为:",self.hp)
def combat(self, enemy): # 普通攻击 def combat(self, enemy): # 普通攻击
info1 = self.name+"对"+enemy.name+"发起进攻," info1 = self.name+"对"+enemy.name+"发起进攻,"
...@@ -50,7 +50,7 @@ houyi = Player("射手", "后羿") ...@@ -50,7 +50,7 @@ houyi = Player("射手", "后羿")
yase = Hero("垭瑟") yase = Hero("垭瑟")
while True: while True:
print('-'*30) print('-'*30)
a=input("请选择技能:1攻击/2治疗") a=input("请选择1攻击/2治疗")
if int(a)==1: if int(a)==1:
houyi.combat(yase) houyi.combat(yase)
elif int(a)==2: elif int(a)==2:
......
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