Commit 663ce893 by BellCodeEditor

auto save

parent 1908b6f2
Showing with 12 additions and 8 deletions
...@@ -3,11 +3,13 @@ class Hero(object): ...@@ -3,11 +3,13 @@ class Hero(object):
self.name = name self.name = name
self.level = 1 self.level = 1
self.hp = 250 self.hp = 250
self.attack = 40 self.attack = 60
self.max_hp = self.hp self.max_hp = self.hp
def cure(self): # 治疗 def cure(self): # 治疗
??? self.hp = self.hp+60
if self.hp > self.max_hp:
self.hp = self.max_hp
print(self.name+"使用了治疗,血量增加:", 60,",目前的血量为:",self.hp) print(self.name+"使用了治疗,血量增加:", 60,",目前的血量为:",self.hp)
def combat(self, enemy): # 普通攻击 def combat(self, enemy): # 普通攻击
...@@ -28,7 +30,7 @@ class Player(Hero): ...@@ -28,7 +30,7 @@ class Player(Hero):
def __init__(self,hero_type,name): def __init__(self,hero_type,name):
super().__init__(name) super().__init__(name)
self.hp = 200 self.hp = 200
self.attack = 50 self.attack = 90
self.max_hp = self.hp self.max_hp = self.hp
self.hero_type = hero_type self.hero_type = hero_type
print("角色"+self.name+"创建成功,英雄类型为:", self.hero_type) print("角色"+self.name+"创建成功,英雄类型为:", self.hero_type)
...@@ -36,7 +38,9 @@ class Player(Hero): ...@@ -36,7 +38,9 @@ class Player(Hero):
houyi = Player("射手", "后羿") houyi = Player("射手", "后羿")
yase = Hero("垭瑟") yase = Hero("垭瑟")
houyi.combat(yase) print("_"*30)
yase.combat(houyi) print(" 游戏开始")
houyi.cure() while True:
yase.cure() print("_"*30)
\ No newline at end of file input("请你输1攻击/2治疗")
\ No newline at end of file
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