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Commit
58ce5fb5
authored
Jun 26, 2023
by
BellCodeEditor
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parent
8f4bec25
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Showing
2 changed files
with
13 additions
and
27 deletions
diy.py
diy1.py
diy.py
0 → 100644
View file @
58ce5fb5
n
=
0
n
=
n
+
1000909099
print
(
n
*
n
*
n
*
n
*
n
)
\ No newline at end of file
diy1.py
View file @
58ce5fb5
import
random
class
Hero
(
object
):
class
Hero
(
object
):
def
__init__
(
self
,
name
):
def
__init__
(
self
,
name
):
self
.
name
=
name
self
.
name
=
name
self
.
level
=
1
self
.
level
=
1
self
.
hp
=
2
5
0
self
.
hp
=
2
80
0
self
.
attack
=
40
self
.
attack
=
40
self
.
max_hp
=
self
.
hp
self
.
max_hp
=
self
.
hp
def
cure
(
self
):
# 治疗
def
cure
(
self
):
# 治疗
self
.
hp
+=
55
self
.
hp
=
self
.
hp
+
60
self
.
max_hp
=
self
.
hp
if
self
.
hp
>
self
.
max_hp
:
if
self
.
hp
>
self
.
max_hp
:
self
.
hp
=
self
.
max_hp
slf
.
hp
=
self
.
max_hp
print
(
self
.
name
+
"使用了治疗,血量增加:"
,
60
,
",目前的血量为:"
,
self
.
hp
)
print
(
self
.
name
+
"使用了治疗,血量增加:"
,
60
,
",目前的血量为:"
,
self
.
hp
)
def
combat
(
self
,
enemy
):
# 普通攻击
def
combat
(
self
,
enemy
):
# 普通攻击
...
@@ -31,7 +33,7 @@ class Hero(object):
...
@@ -31,7 +33,7 @@ class Hero(object):
class
Player
(
Hero
):
class
Player
(
Hero
):
def
__init__
(
self
,
hero_type
,
name
):
def
__init__
(
self
,
hero_type
,
name
):
super
()
.
__init__
(
name
)
super
()
.
__init__
(
name
)
self
.
hp
=
200
self
.
hp
=
200
0
self
.
attack
=
50
self
.
attack
=
50
self
.
max_hp
=
self
.
hp
self
.
max_hp
=
self
.
hp
self
.
hero_type
=
hero_type
self
.
hero_type
=
hero_type
...
@@ -48,24 +50,5 @@ class Player(Hero):
...
@@ -48,24 +50,5 @@ class Player(Hero):
houyi
=
Player
(
"射手"
,
"后羿"
)
houyi
=
Player
(
"射手"
,
"后羿"
)
yase
=
Hero
(
"垭瑟"
)
yase
=
Hero
(
"垭瑟"
)
while
True
:
print
(
'-'
*
30
)
a
=
input
(
"请选择技能:1攻击/2治疗"
)
if
int
(
a
)
==
1
:
houyi
.
combat
(
yase
)
elif
int
(
a
)
==
2
:
houyi
.
cure
()
elif
a
==
"q"
:
print
(
'游戏结束'
)
break
else
:
print
(
'重输!'
)
continue
b
=
random
.
randint
(
1
,
3
)
if
b
==
3
:
yase
.
cure
()
else
:
yase
.
combat
(
houyi
)
houyi
.
cure
()
\ No newline at end of file
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