Commit 5718872a by BellCodeEditor

save project

parent c8a7b5ca
Showing with 22 additions and 6 deletions
...@@ -12,7 +12,6 @@ class Hero(object): ...@@ -12,7 +12,6 @@ class Hero(object):
self.hp=self.max_hp self.hp=self.max_hp
print(self.name+"使用了治疗,血量增加:", 60,",目前的血量为:",self.hp) print(self.name+"使用了治疗,血量增加:", 60,",目前的血量为:",self.hp)
def combat(self, enemy): # 普通攻击 def combat(self, enemy): # 普通攻击
info1 = self.name+"对"+enemy.name+"发起进攻," info1 = self.name+"对"+enemy.name+"发起进攻,"
info2 = "造成"+str(self.attack)+"点伤害," info2 = "造成"+str(self.attack)+"点伤害,"
...@@ -37,9 +36,26 @@ class Player(Hero): ...@@ -37,9 +36,26 @@ class Player(Hero):
print("角色"+self.name+"创建成功,英雄类型为:", self.hero_type) print("角色"+self.name+"创建成功,英雄类型为:", self.hero_type)
print("当前等级、血量、攻击力分别为:",self.level,self.hp,self.attack) print("当前等级、血量、攻击力分别为:",self.level,self.hp,self.attack)
houyi = Player("射手", "后羿") houyi = Player("射手", "后羿")
yase = Hero("垭瑟") yase = Hero("垭瑟")
houyi.combat(yase) print("*"*30)
yase.combat(houyi) print(" 开始 ")
houyi.cure() print("*"*30)
yase.cure() while True:
\ No newline at end of file ui=input("1/2:")
if ui=="1":
print("*"*30)
houyi.combat(yase)
yase.combat(houyi)
print("*"*30)
if ui=="2":
print("*"*30)
houyi.cure()
yase.cure()
print("*"*30)
#
#
#
#
# print("*"*30)
\ No newline at end of file
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