Commit 5293b897 by BellCodeEditor

auto save

parent beb166ed
Showing with 42 additions and 0 deletions
class Hero(object):
def __init__(self,name):
self.name = name
self.level = 1
self.hp = 270
self.attack = 40
self.max_hp = self.hp
def cure(self):
self.hp += 60
if self.hp > self.max_hp:
self.hp = self.max_hp
print(self.name + "使用了治疗术,血量增加:", 60, "目前血量为:", self.hp)
def combat(self,enemy):
info1 = self.name + "对" + enemy.name + "发起攻击."
info2 = "造成" + str(self.attack) + "点伤害。"
enemy.hp -= self.attack
if enemy.hp > 0:
info3 = enemy.name + "还剩下" + str(enemy.hp) + "血量"
info = info1 + info2 + info3
print(info)
else:
info3 = enemy.name + "阵亡,游戏结束"
info = info1 + info2 + info3
print(info)
exit()
class Player(Hero):
def __init__(self, hero_type, name):
super().__init__(name)
self.hp = 200
self.attack = 50
self.max_hp = self.hp
self.hero_type = hero_type
print("角色" + self.name + "创建成功,英雄类型为:", self.hero_type)
print("当前等级、血量、攻击分别为:", self.level, self.hp, self.attack)
houyi = Player("射手", "后羿")
yase = Hero("亚瑟")
print("-" * 40)
print(" 战斗开始")
while True:
print("-" * 40)
choice = input("请选择英雄释放的技能(1:攻击/2:治疗):")
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