Commit 494e2471 by BellCodeEditor

auto save

parent beb166ed
Showing with 5 additions and 5 deletions
...@@ -8,7 +8,7 @@ class Hero(object): ...@@ -8,7 +8,7 @@ class Hero(object):
self.max_hp = self.hp self.max_hp = self.hp
def cure(self): # 治疗 def cure(self): # 治疗
self.hp+=55 self.hp=self.hp+70
if self.hp>self.max_hp: if self.hp>self.max_hp:
self.hp=self.max_hp self.hp=self.max_hp
print(self.name+"使用了治疗,血量增加:", 60,",目前的血量为:",self.hp) print(self.name+"使用了治疗,血量增加:", 60,",目前的血量为:",self.hp)
...@@ -37,7 +37,7 @@ class Player(Hero): ...@@ -37,7 +37,7 @@ class Player(Hero):
self.hero_type = hero_type self.hero_type = hero_type
print("角色"+self.name+"创建成功,英雄类型为:", self.hero_type) print("角色"+self.name+"创建成功,英雄类型为:", self.hero_type)
print("当前等级、血量、攻击力分别为:",self.level,self.hp,self.attack) print("当前等级、血量、攻击力分别为:",self.level,self.hp,self.attack)
print('-'*30) print('_'*30)
print(' 战斗开始') print(' 战斗开始')
def cure(self): def cure(self):
c=random.randint(35,50) c=random.randint(35,50)
...@@ -49,8 +49,8 @@ class Player(Hero): ...@@ -49,8 +49,8 @@ class Player(Hero):
houyi = Player("射手", "后羿") houyi = Player("射手", "后羿")
yase = Hero("垭瑟") yase = Hero("垭瑟")
while True: while True:
print('-'*30) print('_'*30)
a=input("请选择技能:1攻击/2治疗") a=input('请选择技能:1攻击/2治疗')
if int(a)==1: if int(a)==1:
houyi.combat(yase) houyi.combat(yase)
elif int(a)==2: elif int(a)==2:
...@@ -62,7 +62,7 @@ while True: ...@@ -62,7 +62,7 @@ while True:
print('重输!') print('重输!')
continue continue
b=random.randint(1,3) b=random.randint(1,3)
if b==3: if b==1:
yase.cure() yase.cure()
else: else:
yase.combat(houyi) yase.combat(houyi)
......
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