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Commit
46d7c4da
authored
Jun 21, 2025
by
BellCodeEditor
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with
18 additions
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18 deletions
diy1.py
diy1.py
View file @
46d7c4da
...
@@ -8,7 +8,7 @@ class Hero(object):
...
@@ -8,7 +8,7 @@ class Hero(object):
self
.
max_hp
=
self
.
hp
self
.
max_hp
=
self
.
hp
def
cure
(
self
):
# 治疗
def
cure
(
self
):
# 治疗
self
.
hp
+=
55
self
.
hp
=
self
.
hp
+
55
if
self
.
hp
>
self
.
max_hp
:
if
self
.
hp
>
self
.
max_hp
:
self
.
hp
=
self
.
max_hp
self
.
hp
=
self
.
max_hp
print
(
self
.
name
+
"使用了治疗,血量增加:"
,
60
,
",目前的血量为:"
,
self
.
hp
)
print
(
self
.
name
+
"使用了治疗,血量增加:"
,
60
,
",目前的血量为:"
,
self
.
hp
)
...
@@ -50,22 +50,21 @@ houyi = Player("射手", "后羿")
...
@@ -50,22 +50,21 @@ houyi = Player("射手", "后羿")
yase
=
Hero
(
"垭瑟"
)
yase
=
Hero
(
"垭瑟"
)
while
True
:
while
True
:
print
(
'-'
*
30
)
print
(
'-'
*
30
)
a
=
input
(
"请选择技能:1攻击/2治疗"
)
choice
=
input
(
"请选择技能:1攻击/2治疗"
)
if
int
(
a
)
==
1
:
if
choice
==
"q"
:
#如果选择输入q结束游戏
houyi
.
combat
(
yase
)
print
(
"游戏结束"
)
elif
int
(
a
)
==
2
:
break
#退出循环
houyi
.
cure
()
elif
choice
==
"1"
:
#输入等于1
elif
a
==
"q"
:
houyi
.
combat
(
yase
)
#后羿攻击亚瑟
print
(
'游戏结束'
)
elif
choice
==
"2"
:
#输入2
break
houyi
.
cure
()
#后裔治疗
else
:
else
:
#否则
print
(
'重输!'
)
print
(
"请输入1或者2"
)
#显示”请输入1或者2
continue
continue
#结束本次循环开始下一次循环
b
=
random
.
randint
(
1
,
3
)
num
=
random
.
randint
(
1
,
3
)
#设置随机数1-3
if
b
==
3
:
if
num
==
1
:
#如果num等于1
yase
.
cure
()
yase
.
cure
()
#亚瑟治疗
else
:
else
:
#否则
yase
.
combat
(
houyi
)
yase
.
combat
(
houyi
)
#亚瑟攻击后羿
\ No newline at end of file
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