Commit 424c284f by BellCodeEditor

save project

parent 602f0c61
Showing with 6 additions and 15 deletions
...@@ -8,7 +8,7 @@ class Hero(object): ...@@ -8,7 +8,7 @@ class Hero(object):
self.max_hp = self.hp self.max_hp = self.hp
def cure(self): # 治疗 def cure(self): # 治疗
self=self.hp+60 self.hp=self.hp+60
if self.hp>self.max_hp: if self.hp>self.max_hp:
self.hp=self.max_hp self.hp=self.max_hp
print(self.name+"使用了治疗,血量增加:", 60,",目前的血量为:",self.hp) print(self.name+"使用了治疗,血量增加:", 60,",目前的血量为:",self.hp)
...@@ -25,7 +25,7 @@ class Hero(object): ...@@ -25,7 +25,7 @@ class Hero(object):
info3 = enemy.name+"阵亡,游戏结束" info3 = enemy.name+"阵亡,游戏结束"
info = info1+info2+info3 info = info1+info2+info3
print(info) print(info)
print('你干嘛啊~~')
exit() exit()
class Player(Hero): class Player(Hero):
...@@ -37,15 +37,6 @@ class Player(Hero): ...@@ -37,15 +37,6 @@ class Player(Hero):
self.hero_type = hero_type self.hero_type = hero_type
print("角色"+self.name+"创建成功,英雄类型为:", self.hero_type) print("角色"+self.name+"创建成功,英雄类型为:", self.hero_type)
print("当前等级、血量、攻击力分别为:",self.level,self.hp,self.attack) print("当前等级、血量、攻击力分别为:",self.level,self.hp,self.attack)
print('-'*30)
print(' 战斗开始')
def cure(self):
c=random.randint(35,50)
self.hp+=c
if self.hp>self.max_hp:
self.hp=self.max_hp
print(self.name+"使用了治疗,血量增加:",str(c),",目前的血量为:",self.hp)
houyi = Player("射手", "后羿") houyi = Player("射手", "后羿")
yase = Hero("垭瑟") yase = Hero("垭瑟")
print('-'*30) print('-'*30)
...@@ -53,9 +44,9 @@ print(' 战斗开始') ...@@ -53,9 +44,9 @@ print(' 战斗开始')
while True: while True:
print('-'*30) print('-'*30)
a=input("请选择技能:1攻击/2治疗") a=input("请选择技能:1攻击/2治疗")
if int(a)==1: if a=="1":
houyi.combat(yase) houyi.combat(yase)
elif int(a)==2: elif a=="2":
houyi.cure() houyi.cure()
elif a=="q": elif a=="q":
print('游戏结束') print('游戏结束')
...@@ -63,8 +54,8 @@ while True: ...@@ -63,8 +54,8 @@ while True:
else: else:
print('重输!') print('重输!')
continue continue
b=random.randint(1,3) num=random.randint(1,3)
if b==3: if num==1:
yase.cure() yase.cure()
else: else:
yase.combat(houyi) yase.combat(houyi)
......
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