Commit 424c284f by BellCodeEditor

save project

parent 602f0c61
Showing with 6 additions and 15 deletions
......@@ -8,7 +8,7 @@ class Hero(object):
self.max_hp = self.hp
def cure(self): # 治疗
self=self.hp+60
self.hp=self.hp+60
if self.hp>self.max_hp:
self.hp=self.max_hp
print(self.name+"使用了治疗,血量增加:", 60,",目前的血量为:",self.hp)
......@@ -25,7 +25,7 @@ class Hero(object):
info3 = enemy.name+"阵亡,游戏结束"
info = info1+info2+info3
print(info)
print('你干嘛啊~~')
exit()
class Player(Hero):
......@@ -37,15 +37,6 @@ class Player(Hero):
self.hero_type = hero_type
print("角色"+self.name+"创建成功,英雄类型为:", self.hero_type)
print("当前等级、血量、攻击力分别为:",self.level,self.hp,self.attack)
print('-'*30)
print(' 战斗开始')
def cure(self):
c=random.randint(35,50)
self.hp+=c
if self.hp>self.max_hp:
self.hp=self.max_hp
print(self.name+"使用了治疗,血量增加:",str(c),",目前的血量为:",self.hp)
houyi = Player("射手", "后羿")
yase = Hero("垭瑟")
print('-'*30)
......@@ -53,9 +44,9 @@ print(' 战斗开始')
while True:
print('-'*30)
a=input("请选择技能:1攻击/2治疗")
if int(a)==1:
if a=="1":
houyi.combat(yase)
elif int(a)==2:
elif a=="2":
houyi.cure()
elif a=="q":
print('游戏结束')
......@@ -63,8 +54,8 @@ while True:
else:
print('重输!')
continue
b=random.randint(1,3)
if b==3:
num=random.randint(1,3)
if num==1:
yase.cure()
else:
yase.combat(houyi)
......
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