Commit 3e534fd4 by BellCodeEditor

save project

parent c1af8c44
Showing with 12 additions and 3 deletions
...@@ -13,6 +13,13 @@ class Hero(object): ...@@ -13,6 +13,13 @@ class Hero(object):
if self.hp > self.max_hp: if self.hp > self.max_hp:
self.hp=self.max_hp self.hp=self.max_hp
print(self.name+"使用了治疗,血量增加:", 60,",目前的血量为:",self.hp) print(self.name+"使用了治疗,血量增加:", 60,",目前的血量为:",self.hp)
def cure(self): # 治疗
self.hp=self.hp + 60
if self.hp > self.max_hp:
self.hp=self.max_hp
print(self.name+"使用了治疗,血量增加:", 60,",目前的血量为:",self.hp)
def combat(self, enemy): # 普通攻击 def combat(self, enemy): # 普通攻击
info1 = self.name+"对"+enemy.name+"发起进攻," info1 = self.name+"对"+enemy.name+"发起进攻,"
...@@ -44,7 +51,7 @@ print("-"*30) ...@@ -44,7 +51,7 @@ print("-"*30)
print(' 战斗开始') print(' 战斗开始')
while True: while True:
print("-"*30) print("-"*30)
input('请选择释放英雄的技能(1攻击/2治疗)') choice=input('请选择释放英雄的技能(1攻击/2治疗)')
if choice == 'q': if choice == 'q':
print('游戏结束') print('游戏结束')
break break
...@@ -57,4 +64,6 @@ while True: ...@@ -57,4 +64,6 @@ while True:
continue continue
status = random.randint(1,3) status = random.randint(1,3)
if status == 1: if status == 1:
yase.cure() yase.cure()
\ No newline at end of file else:
yase.combat(houyi)
\ No newline at end of file
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