Commit 375dab27 by BellCodeEditor

save project

parent 62b92d8a
Showing with 24 additions and 15 deletions
...@@ -7,8 +7,8 @@ class Hero(object): ...@@ -7,8 +7,8 @@ class Hero(object):
self.attack = 40 self.attack = 40
self.max_hp = self.hp self.max_hp = self.hp
def cure(self): # 治疗 def cure(self):
self.hp+=55 self.hp+=70
if self.hp>self.max_hp: if self.hp>self.max_hp:
self.hp=self.max_hp self.hp=self.max_hp
print(self.name+"使用了治疗,血量增加:", 60,",目前的血量为:",self.hp) print(self.name+"使用了治疗,血量增加:", 60,",目前的血量为:",self.hp)
...@@ -33,7 +33,7 @@ class Player(Hero): ...@@ -33,7 +33,7 @@ class Player(Hero):
super().__init__(name) super().__init__(name)
self.hp = 200 self.hp = 200
self.attack = 50 self.attack = 50
self.max_hp = self.hp self.hp = self.max_hp
self.hero_type = hero_type self.hero_type = hero_type
print("角色"+self.name+"创建成功,英雄类型为:", self.hero_type) print("角色"+self.name+"创建成功,英雄类型为:", self.hero_type)
print("当前等级、血量、攻击力分别为:",self.level,self.hp,self.attack) print("当前等级、血量、攻击力分别为:",self.level,self.hp,self.attack)
...@@ -50,22 +50,30 @@ houyi = Player("射手", "后羿") ...@@ -50,22 +50,30 @@ houyi = Player("射手", "后羿")
yase = Hero("垭瑟") yase = Hero("垭瑟")
while True: while True:
print('-'*30) print('-'*30)
a=input("请选择技能:1攻击/2治疗") a=input("请选择技能(1攻/2疗):")
if int(a)==1: if a=="q":
houyi.combat(yase) print("bye_bye")
elif int(a)==2:
houyi.cure()
elif a=="q":
print('游戏结束')
break break
elif chioce=="1":
yase.combat(houyi)
elif chioce=="2":
yase.cure()
else: else:
print('重输!') print("重输!!")
continue continue
b=random.randint(1,3) t=random.randint(1,3)
if b==3: if t ==1:
yase.cure() houyi.combat(yase)
else: else:
yase.combat(houyi) houyi.cure()
\ No newline at end of file
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