Commit 2e334dd8 by BellCodeEditor

save project

parent 7ebcee74
Showing with 25 additions and 26 deletions
import random
class Hero(object):
def __init__(self, name):
self.name = name
......@@ -17,17 +18,16 @@ class Hero(object):
info1 = self.name+"对"+enemy.name+"发起进攻,"
info2 = "造成"+str(self.attack)+"点伤害,"
enemy.hp -= self.attack
if enemy.hp > 0:
info3 = enemy.name+"还剩下"+str(enemy.hp)+"血量"
if enemy.hp < 0:
info3 = enemy.name+"阵亡,游戏结束"
info = info1+info2+info3
print(info)
exit()
else:
info3 = enemy.name+"阵亡,游戏结束"
info3 = enemy.name+"还剩下"+str(enemy.hp)+"血量"
info = info1+info2+info3
print(info)
print('你干嘛啊~~')
exit()
class Player(Hero):
def __init__(self,hero_type,name):
super().__init__(name)
......@@ -37,35 +37,34 @@ class Player(Hero):
self.hero_type = hero_type
print("角色"+self.name+"创建成功,英雄类型为:", self.hero_type)
print("当前等级、血量、攻击力分别为:",self.level,self.hp,self.attack)
print('-'*30)
print(' 战斗开始')
def cure(self):
c=random.randint(35,50)
self.hp+=c
blood=random.randint(35,50)
self.hp+=blood
if self.hp>self.max_hp:
self.hp=self.max_hp
print(self.name+"使用了治疗,血量增加:",str(c),",目前的血量为:",self.hp)
print(self.name+"使用了治疗,血量增加:",str(blood),",目前的血量为:",self.hp)
houyi = Player("射手", "后羿")
yase = Hero("垭瑟")
True:while
print(30*'-')
print(' 战斗开始')
while True:
print('-'*30)
a=input("请选择技能:1攻击/2治疗")
if int(a)==1:
houyi.combat(yase)
elif int(a)==2:
houyi.cure()
elif a=="q":
choice=input('请选择释放英雄技能(1攻击/2治疗):')
if choice =="q":
print('游戏结束')
break
elif choice=='1':
houyi.combat(yase)
elif choice=='2':
houyi.cure()
else:
print('重输!')
print('请输入1或2')
continue
b=random.randint(1,3)
if b==3:
sttus=random.randint(1, 3)
if sttus==1:
yase.cure()
else:
yase.combat(houyi)
\ No newline at end of file
yase.combat(houyi)
\ No newline at end of file
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