Commit 2960a87c by BellCodeEditor

auto save

parent 1908b6f2
Showing with 58 additions and 7 deletions
import random
c=random.randint(30,70)
class Hero(object): class Hero(object):
def __init__(self, name): def __init__(self, name):
self.name = name self.name = name
...@@ -7,7 +9,11 @@ class Hero(object): ...@@ -7,7 +9,11 @@ class Hero(object):
self.max_hp = self.hp self.max_hp = self.hp
def cure(self): # 治疗 def cure(self): # 治疗
??? blood = random.randint(30,50)
self.hp+=blood
if self.hp>self.max_hp:
self.hp=self.max_hp
print(self.name+"使用了治疗,血量增加:", 60,",目前的血量为:",self.hp) print(self.name+"使用了治疗,血量增加:", 60,",目前的血量为:",self.hp)
def combat(self, enemy): # 普通攻击 def combat(self, enemy): # 普通攻击
...@@ -33,10 +39,29 @@ class Player(Hero): ...@@ -33,10 +39,29 @@ class Player(Hero):
self.hero_type = hero_type self.hero_type = hero_type
print("角色"+self.name+"创建成功,英雄类型为:", self.hero_type) print("角色"+self.name+"创建成功,英雄类型为:", self.hero_type)
print("当前等级、血量、攻击力分别为:",self.level,self.hp,self.attack) print("当前等级、血量、攻击力分别为:",self.level,self.hp,self.attack)
print('-'*30)
print(' 战斗开始')
houyi = Player("射手", "后羿") houyi = Player("射手", "后羿")
yase = Hero("垭瑟") yase = Hero("垭瑟")
houyi.combat(yase) while True:
yase.combat(houyi) print('-'*30)
houyi.cure() a=input('你要是用1/攻击,2/治疗')
yase.cure() if a=="q":
\ No newline at end of file print('逃跑了')
break
elif a=="1":
houyi.combat(yase)
elif a=="2":
houyi.cure()
else:
print("输入错误,请输入1/2")
continue
b=random.randint(1,3)
if b== 1:
yase.cure()
else:
yase.combat(houyi)
#yase.combat(yase)
#yase.combat(houyi)
#houyi.cure()
#yase.cure()
\ No newline at end of file
import turtle
p=turtle.Pen()
for i in range(4):
p.forward(200)
p.left(90)
p.penup()
p.goto(100,100)
p.dot(20,"red")
p.penup()
p.goto(140,100)
p.dot(20,"red")
p.penup()
p.goto(60,100)
p.dot(20,"red")
p.hideturtle()
turtle.done()
\ No newline at end of file
'''
#计算长方形的面积
#并输出结果
'''
a=6 #长方形的长
b=3 #长方形的宽
s=a*b #长方形的面积
print("长方形的面积:"s) #输
\ No newline at end of file
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