Commit 14c47ad3 by BellCodeEditor

save project

parent 0118f5fc
Showing with 28 additions and 8 deletions
import random
class Hero(object): class Hero(object):
def __init__(self, name): def __init__(self, name):
self.name = name self.name = name
self.level = 1 self.level = 100
self.hp = 250 self.hp = 250
self.attack = 40 self.attack = 40
self.max_hp = self.hp self.max_hp = self.hp
def cure(self): # 治疗 def cure(self): # 治疗
self.hp = self.hp + 60 self.hp = self.hp + 50
if self.hp>self.max_hp: if self.hp>self.max_hp:
self.hp=self.max_hp self.hp=self.max_hp
print(self.name+"使用了治疗,血量增加:", 60,",目前的血量为:",self.hp) print(self.name+"使用了治疗,血量增加:", 60,",目前的血量为:",self.hp)
...@@ -35,15 +36,34 @@ class Player(Hero): ...@@ -35,15 +36,34 @@ class Player(Hero):
self.hero_type = hero_type self.hero_type = hero_type
print("角色"+self.name+"创建成功,英雄类型为:", self.hero_type) print("角色"+self.name+"创建成功,英雄类型为:", self.hero_type)
print("当前等级、血量、攻击力分别为:",self.level,self.hp,self.attack) print("当前等级、血量、攻击力分别为:",self.level,self.hp,self.attack)
def cure(self): # 治疗
d=random.randint(30,50)
self.hp = self.hp + d
if self.hp>self.max_hp:
self.hp=self.max_hp
print(self.name+"使用了治疗,血量增加:",d,",目前的血量为:",self.hp)
houyi = Player("射手", "后羿") houyi = Player("射手", "后羿")
yase = Hero("垭瑟") yase = Hero("垭瑟")
print('-'*30) print('-'*30)
print(' 战斗开始') print(' 战斗开始')
while tuple: while tuple:
print('-'*30) print('-'*30)
input('技能(1攻击|2治疗)') chioce=input('技能(1攻击|2治疗)')
# houyi.combat(yase) if chioce=='q':
# yase.combat(houyi) print('结束')
# houyi.cure() break
# yase.cure() elif chioce=='1':
\ No newline at end of file houyi.combat(yase)
elif chioce=='2':
houyi.cure()
else :
print('重来')
continue
num=random.randint(1,3)
if num==1:
yase.cure()
else:
yase.combat(houyi)
\ No newline at end of file
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