Commit 136652f2 by BellCodeEditor

save project

parent 72630f35
Showing with 15 additions and 14 deletions
......@@ -3,16 +3,15 @@ class Hero(object):
def __init__(self, name):
self.name = name
self.level = 1
self.hp = 250
self.attack = 40
self.hp = 999999
self.attack = 9999
self.max_hp = self.hp
def cure(self): # 治疗
self.hp+=55
if self.hp>self.max_hp:
self.hp=self.max_hp
self.hp += 60
if self.hp > self.max_hp:
self.hp = self.max_hp
print(self.name+"使用了治疗,血量增加:", 60,",目前的血量为:",self.hp)
def combat(self, enemy): # 普通攻击
info1 = self.name+"对"+enemy.name+"发起进攻,"
info2 = "造成"+str(self.attack)+"点伤害,"
......@@ -31,8 +30,9 @@ class Hero(object):
class Player(Hero):
def __init__(self,hero_type,name):
super().__init__(name)
self.hp = 200
self.attack = 50
self.level = 999999
self.hp = 9999999
self.attack = 199999
self.max_hp = self.hp
self.hero_type = hero_type
print("角色"+self.name+"创建成功,英雄类型为:", self.hero_type)
......@@ -46,15 +46,15 @@ class Player(Hero):
self.hp=self.max_hp
print(self.name+"使用了治疗,血量增加:",str(c),",目前的血量为:",self.hp)
houyi = Player("射手", "后羿")
yase = Hero("垭瑟")
kai = Player("战士", "凯")
lubanqihao = Hero("鲁班七号")
while True:
print('-'*30)
a=input("请选择技能:1攻击/2治疗")
if int(a)==1:
houyi.combat(yase)
kai.combat(lubanqihao)
elif int(a)==2:
houyi.cure()
kai.cure()
elif a=="q":
print('游戏结束')
break
......@@ -63,9 +63,9 @@ while True:
continue
b=random.randint(1,3)
if b==3:
yase.cure()
lubanqihao.cure()
else:
yase.combat(houyi)
lubanqihao.combat(kai)
\ No newline at end of file
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