Commit 0fb9644a by BellCodeEditor

save project

parent 45115a4b
Showing with 4 additions and 6 deletions
...@@ -37,8 +37,6 @@ class Player(Hero): ...@@ -37,8 +37,6 @@ class Player(Hero):
self.hero_type = hero_type self.hero_type = hero_type
print("角色"+self.name+"创建成功,英雄类型为:", self.hero_type) print("角色"+self.name+"创建成功,英雄类型为:", self.hero_type)
print("当前等级、血量、攻击力分别为:",self.level,self.hp,self.attack) print("当前等级、血量、攻击力分别为:",self.level,self.hp,self.attack)
print('-'*30)
print(' 战斗开始')
def cure(self): def cure(self):
c=random.randint(35,50) c=random.randint(35,50)
self.hp+=c self.hp+=c
...@@ -53,16 +51,16 @@ print(' 战斗开始') ...@@ -53,16 +51,16 @@ print(' 战斗开始')
while True: while True:
print('-'*30) print('-'*30)
a=input("请选择释放英雄技能(1攻击/2治疗)") a=input("请选择释放英雄技能(1攻击/2治疗)")
if a=='1':
if int(a)==1:
houyi.combat(yase) houyi.combat(yase)
elif int(a)==2: elif a=='2':
houyi.cure() houyi.cure()
elif a=="q": elif a=="q":
print('游戏结束') print('游戏结束')
break break
else: else:
print('重输!') print('请重新输入1或2!')
continue continue
b=random.randint(1,3) b=random.randint(1,3)
if b==3: if b==3:
......
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