Commit 0009d5b0 by BellCodeEditor

save project

parent 1908b6f2
Showing with 8 additions and 1 deletions
......@@ -7,8 +7,11 @@ class Hero(object):
self.max_hp = self.hp
def cure(self): # 治疗
???
self.hp = self.hp + 60
if self.hp > self.max_hp:
self.hp = self.max_hp
print(self.name+"使用了治疗,血量增加:", 60,",目前的血量为:",self.hp)
print('-'*50)
def combat(self, enemy): # 普通攻击
info1 = self.name+"对"+enemy.name+"发起进攻,"
......@@ -18,10 +21,12 @@ class Hero(object):
info3 = enemy.name+"还剩下"+str(enemy.hp)+"血量"
info = info1+info2+info3
print(info)
print('-'*50)
else:
info3 = enemy.name+"阵亡,游戏结束"
info = info1+info2+info3
print(info)
print('-'*50)
exit()
class Player(Hero):
......@@ -31,8 +36,10 @@ class Player(Hero):
self.attack = 50
self.max_hp = self.hp
self.hero_type = hero_type
print('-'*50)
print("角色"+self.name+"创建成功,英雄类型为:", self.hero_type)
print("当前等级、血量、攻击力分别为:",self.level,self.hp,self.attack)
print('-'*50)
houyi = Player("射手", "后羿")
yase = Hero("垭瑟")
......
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